Aeon

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'''Amarr Carrier Skill Bonuses:'''
'''Amarr Carrier Skill Bonuses:'''
50% bonus to Energy and Armor transfer range per level
50% bonus to Energy and Armor transfer range per level
-
5% bonus to all Armor resistances per level
+
5% bonus to all [[Armor resistances]] per level
-
99% reduction in CPU need for Clone Vat Bay
+
99% reduction in [[CPU]] need for [[Clone Vat Bay]]
-
99% reduction in CPU need for Warfare Link modules
+
99% reduction in [[CPU]] need for [[Warfare Link]] modules
-
Can deploy 3 additional Fighters per level
+
Can deploy 3 additional [[Fighters]] per level
-
Can fit 1 additional Warfare Link module per level
+
Can fit 1 additional [[Warfare Link]] module per level
200% bonus to Fighter control range
200% bonus to Fighter control range

Revision as of 15:02, 23 October 2006

Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful armaments.

Amarr Carrier Skill Bonuses: 50% bonus to Energy and Armor transfer range per level 5% bonus to all Armor resistances per level 99% reduction in CPU need for Clone Vat Bay 99% reduction in CPU need for Warfare Link modules Can deploy 3 additional Fighters per level Can fit 1 additional Warfare Link module per level 200% bonus to Fighter control range

Notes:

Setups:

See Also:

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