Malediction

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Fitting

Powergrid
Lowslots
Medslots
Highslots
CPU
Launcher
Turrets

35 MW
3
3
4
125 tf
2
3

Shields

Capacity
EM
Explosive
Kinetic
Thermal
Recharge

375
0%
70%
40%
20%
500,00 sec

Armor

Armorhp
EM
Explosive
Kinetic
Thermal

406
60%
30%
25%
35%

Structure

Max velocity
Drone bay
Cargo
Mass
Volume

435 m/sec
0 m3
135 m3
1000000 kg
28100 m3

Name: Malediction

Hull: Executioner Class

Role: Interceptor

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Khanid Innovations

The Khanid Kingdom ships possess the most advanced shield generators available outside Caldari space, as well as fairly robust electronics systems. Their armor and hull, however, are rather weak and hard to modify.


Amarr Frigate Skill Bonus:

Interceptors Skill Bonus:

  • 5% reduction in Signature Radius per level
  • 5% bonus to EM Missile damage per level


Notes:

Setups:

See Also:

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