Rat resistance guide
From Eve
(Difference between revisions)
Line 2: | Line 2: | ||
Amarr Navy | Amarr Navy | ||
- | + | ** EM | |
- | + | ** Thermal | |
- | Angel Cartel | + | Angel Cartel |
- | + | ** Kinetic | |
- | + | ** Explosive | |
- | + | ** Thermal | |
- | Blood Raider | + | |
- | + | Blood Raider | |
- | + | ** Thermal | |
+ | ** EM | ||
- | Guristas Pirates | + | Guristas Pirates |
- | + | ** Kinetic | |
- | + | ** Thermal | |
Minmatar Fleet | Minmatar Fleet | ||
- | + | ** Thermal | |
- | + | ** Explosive | |
- | Sansha's Nation | + | Sansha's Nation |
- | + | ** EM | |
- | + | ** Thermal | |
Serpentis (Guides/Factions/Serpentis) | Serpentis (Guides/Factions/Serpentis) |
Revision as of 13:32, 6 November 2006
When fighting Rats it is a good idea to equip correct resistance to overcome the enemy - or at least to survive their fire.
Amarr Navy
- EM
- Thermal
Angel Cartel
- Kinetic
- Explosive
- Thermal
Blood Raider
- Thermal
- EM
Guristas Pirates
- Kinetic
- Thermal
Minmatar Fleet
- Thermal
- Explosive
Sansha's Nation
- EM
- Thermal
Serpentis (Guides/Factions/Serpentis) Thermal Kinetic