Retribution

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{{amarrship}}
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| colspan=2 | Fitting
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----
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Powergrid<br>
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Lowslots<br>
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Medslots<br>
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Highslots<br>
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CPU<br>
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Launcher<br>
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Turrets<br>
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50 MW<br>
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4<br>
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2<br>
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5<br>
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145 tf<br>
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1<br>
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4<br>
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|}
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Revision as of 14:22, 24 October 2006

Fitting

Powergrid
Lowslots
Medslots
Highslots
CPU
Launcher
Turrets

50 MW
4
2
5
145 tf
1
4

Primary Skill Requirements
Secondary Skill Requirements

The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offence and defence.

Amarr Frigate Skill Bonus: 10% reduction in Small Energy Turret cap use, 15% bonus to Shield and Armor Explosive resistance and 10% bonus to Shield and Armor Kinetic resistance per level

Assault Ships Skill Bonus: 10% bonus to Small Energy Turret optimal range and 5% bonus to Small Energy Turret damage per level

Notes:

Setups:

See Also:

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