Absolution

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{{amarrship}}
{{amarrship}}
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{| class=toc style="{{listboxformat}};"
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{{sfit|1575|7|3|7|400|1|6}}
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{{sshield|2625|0|85|62,5|20|1.000,00}}
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{{sarmor|3750|60|70|53,12|35}}
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{{sstruct|150|25|350|13500000|130000}}
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|}
'''Name:''' Absolution
'''Name:''' Absolution
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'''Hull:''' Prophecy
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'''Hull:''' [[Prophecy]]
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'''Role:''' Field Command Ship
'''Role:''' Field Command Ship
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.
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Developer: Carthum Conglomerate
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'''Developer:''' [[Carthum Conglomerate]]
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
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'''Battlecruiser Skill Bonus:''' 10% reduction in [[Medium Energy Turret]] capacitor use and 5% bonus to all [[armor resistances]] per level
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'''Battlecruiser Skill Bonus:'''
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* 10% reduction in [[Medium Energy Turret]] capacitor use per level
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* 5% bonus to all [[armor resistances]] per level
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'''Command Ships Skill Bonus:'''
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* 5% bonus to [[Medium Energy Turret]] damage per level
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* 5% bonus to [[Medium Energy Turret]] rate of fire per level
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'''Command Ships Skill Bonus:''' 5% bonus to [[Medium Energy Turret]] damage and 5% bonus to [[Medium Energy Turret]] rate of fire per level
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'''Role Bonus:'''  
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* 99% reduction in [[Warfare Link]] module CPU need
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'''Role Bonus:''' 99% reduction in [[Warfare Link]] module CPU need
 
===Notes:===
===Notes:===

Current revision as of 12:26, 26 October 2006

Fitting

Powergrid
Lowslots
Medslots
Highslots
CPU
Launcher
Turrets

1575 MW
7
3
7
400 tf
1
6

Shields

Capacity
EM
Explosive
Kinetic
Thermal
Recharge

2625
0%
85%
62,5%
20%
1.000,00 sec

Armor

Armorhp
EM
Explosive
Kinetic
Thermal

3750
60%
70%
53,12%
35%

Structure

Max velocity
Drone bay
Cargo
Mass
Volume

150 m/sec
25 m3
350 m3
13500000 kg
130000 m3

Name: Absolution

Hull: Prophecy

Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.

Battlecruiser Skill Bonus:

Command Ships Skill Bonus:

Role Bonus:


Notes:

Setups:

See Also:

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