Retribution

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<u>Secondary Skill Requirements</u><br>
<u>Secondary Skill Requirements</u><br>
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[[Enchantment#Melee|Melee]]<br>
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* [[Assault Ships|Assault Ships I]]
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[[Enchantment#Two-Handed|Two-Handed]]<br>
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** [[Spaceship Command|Spaceship Command III]]
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[[Enchantment#Ranged|Ranged]]
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** [[Engineering|Engineering V]]
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** [[Mechanic|Mechanic V]]
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'''The Retribution''' is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.
'''The Retribution''' is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.

Revision as of 14:06, 24 October 2006

Skill Requirements

Primary Skill Requirements

Secondary Skill Requirements

The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offence and defence.

Amarr Frigate Skill Bonus: 10% reduction in Small Energy Turret cap use, 15% bonus to Shield and Armor Explosive resistance and 10% bonus to Shield and Armor Kinetic resistance per level

Assault Ships Skill Bonus: 10% bonus to Small Energy Turret optimal range and 5% bonus to Small Energy Turret damage per level

Notes:

Setups:

See Also:

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