Guilds
From Dofus
Guilds are private character groups. Guilds also make use of the /g chat channel, where you can talk privately with members of your guild.
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Guild Experience
Any amount from 0% to 90% of your experience earned can go towards the guild's XP.
The experience you earn at the end of a fight is shared between the player and his guild according to the XP percentage he decided to give his guild. The share of XP given to the guild will then be calculated again according to the level gap between the player and his guild. The bigger the gap between the level of the player and that of his guild is, the smaller the share of the guild will be. The XP percentage earned by the guild according to the level gap between the player and his guild is determined as follows:
- Less than a 10 level-gap: 10% of the XP share given to the guild.
- If it’s a 10 to 20 level-gap: 8% of its XP share
- If it’s a 20 to 30 level-gap: 6% of its XP share
- If it’s a 30 to 40 level-gap: 4% of its XP share
- If it’s a 40 to 50 level-gap: 3% of its XP share
- If it’s a 50 to 60 level-gap: 2% of its XP share
- If it’s a 60 to 70 level-gap: 1.5% of its XP share
- More than a 70 level-gap: 1% of its XP share
Let’s make it clear with an example! If you win a fight giving you 10,000 XP points with 50% of the XP for the guild, the player will only earn 5,000 XP. Your character is level 50 and the guild is level 20. There’s a 30 level-gap. Therefore, the guild will actually earn 4% of the 5,000 XP points that is 200 XP points.
Guild Level
Guilds need increasing amounts of experience to level. Each level allows a guild to have more members and Collectors. The following chart shows the amount of experience required at each guild level to reach the next level. It also lists the member and collector limits at each level.
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Guild Membership
The maximum number of members a guild can hold based on the guild's current level. A guild can hold 40 members plus one for each guild level.
For example, if your guild is level 8, then you can have a maximum of 40 + 8 members in the guild.
Guild Membership Minimum
A Guild must have at least 10 members to activate the following functions:
- Displaying the Guild logo
- Placing Collectors
- Purchase a paddock
Joining a Guild
To join a guild, you may not be part of an existing guild, and must be invited by a current member who has invitation rights.
Guild Members Rights
As a member of a guild you can be given a variety of rights:
- Managing rights of members
- Boost the Collector
- Invite new members
- Ban members
- Set or remove a Collector
- Collect Resources from the Collector
- Collect Kamas from the Collector
- Collect Items from the Collector
- Use the Paddocks
- Fit the Paddocks
- Manage other player's mounts
Some guild priviledges may be withheld from the low-ranking members.
Guild Member Ranks
There are a number of Ranks which are assigned to guild members on the basis of character level or merit. These ranks are typically used to determine a member's rights within the guild. Not all Guilds use all of the Ranks, and not all Guilds use the same Ranks the same way.
The ranks, in hierarchical order, are as follows:
- Leader : The highest rank in the guild. There may be only one leader. The leader determines the rights and ranks of all the other guild members.
- Right-Hand Man : (formerly officer)The highest rank obtainable by a guild member who is not the leader.
- Treasurer :
- Protector (formerly Keeper) :
- Craftsman : (formaly Manufacturer)
- Reservist (formerly Defender) :
- Servant :
- Guard :
- Scout :
- Spy :
- Diplomat :
- Secretary :
- Governor :
- Recruiting Officer :
- Breeder :
- Merchant :
- Apprentice :
- On Trial : (formaly on Approval)
- Torturer :
- Deserter :
- Nuisance :
- Penitent :
- Murderer :
Leaving a Guild
To leave a Guild, simply press the "X" button by your name in the Guild Member listing.
Collectors
Collectors (previously named Perceptors) are NPCs that guilds can place on maps in the hopes of obtaining item drops, kamas, experience, or resources.