Fisherman/Gathering
From Dofus
Revision as of 03:37, 27 November 2006
Gathering information for fisherman.
Contents |
General
Fisherman resource spawns are schools of fish found in lakes, sea and rivers. Higher profession level unlocks new types of fish, while better fishing rods allow reaching spawns far from land.
Details
Experience
The experience for each resource is 10 + (min level/2).
Note: The fish listed here are the ones displayed in the profession panel. They are not the only fish you can obtain from that type of school.
Level | Experience | School |
---|---|---|
1 | 10 | Strange Shadow - Kralove |
1 | 10 | Dink - Compet Dink |
1 | 10 | Small Fishes (river) - Gudgeon, Kittenfish |
1 | 10 | Small Fishes (sea) - Grawn, Surimice Crab, Breaded Fish |
10 | 15 | Fishes (river) - Trout |
20 | 20 | Fishes (sea) - Surimice Crab |
40 | 30 | Big Fishes (river) - Kittenfish |
50 | 35 | Big Fishes (sea) - Breaded Fish |
70 | 45 | Giant Fishes (river) - Pike |
80 | 50 | Giant Fishes (sea) - Shiny Sardine |
Gathering time
The gathering time depends on the type of resource spawn.
Level > \\/ School | 1 | 10 | 20 | 30 | 40 | 45 | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Strange Shadow | 9.9 | 9.2 | 8.4 | 7.6 | 6.8 | 6.4 | 5.2 | 4.4 | 3.5 | |||
Dink | 15 | 14.5 | 14 | 13.5 | 13 | 12.8 | 12 | 11.6 | 11 | |||
Small Fishes (river) Small Fishes (sea) | 17.9 | 16.7 | 15.4 | 14.1 | 12.8 | 12.2 | 10.2 | 8.9 | 7.5 | |||
Fishes (river) Fishes (sea) (lvl 20 for sea?) | - | 15.7 | 14.4 | 13.1 | 11.8 | 11.2 | 9.2 | 7.9 | 6.5 | |||
Big Fishes (river) | - | - | - | 10.8 | 10.2 | 8.2 | 6.9 | 5.5 | ||||
Big Fishes (sea) | - | - | - | - | - | - | 7.4 | 6.9 | 5.1 | |||
Giant Fishes (river) | - | - | - | - | - | - | - | - | 6.3 | 5.1 | ||
Giant Fishes (sea) | - | - | - | - | - | - | - | - | - | 5.1 |
Amounts
One. Only one. Always. Except when you use a bad rod and get none at all on lucky pulls. Yay.
But the type of fish does vary. See the talk page for thoughts and ponderings.
Please participate in the Fishing Research study.
Locations
Location | School | Notes |
---|---|---|
Astrub pond | River | Only place for f2p |
Madrestam Harbor | River and sea | Crab* on the pier can attack |
Asse's coast | River and sea | Mushd in Boo's corner can aggro |
Coast around lake in Amakna from 12,12 down to 10,19 | River and sea | The east part of this lake is the Bandits' Terrority, so you can be attacked if you move while Robber of the Rogues Clan, Dark Baker, Dark Smith, or Dark Miner is too close to you. |
Sufokia | Sea | - |
Aerdala | Sea | Inside the village, need correct alignment |
West side of The Drageggs' Peninsula 7,27 and 7,28 | Sea | Beware of Drageggs |
East side of The Drageggs' Peninsula from -1,25 down to -1,28 | River | Beware of Drageggs |
Swimming pool at Sufokia | Dinks | Dinks only |
Strange Shadow | no longer exists | - |
Dinks
Dinks are only found at the pool at Sufokia (15,25). They can only be fished using Fishing Rod for Dink. The dinks themselves are completely useless, but the fishing rod has 100% success rate and the supply is nearly endless, so this is a very good place for early fishermen who don't mind losing out on a few gudgeons.
Notes
It is possible to inadvertently enter a fight while fishing. When you fish, your character moves to a position close to the fish. If there is a monster mob at that location, it will start a battle as if you had intentionally attacked the mob. Also if you're not the level for a fish for example you cna only get small fish, you have a chance to get fish one size up like for this example regular fish.