D&D: You walk into the alley and enter the sewer

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You walk behind the shop and reach the heavy wooden door leading down into the sewers. It's locked with a heavy iron lock. As soon as you make sure no one is around, you use your magic to undo the lock, letting it fall limp to the ground. You try to open the door but it is too heavy. You wave your wand again and the heavy wood starts raising itself high enough that it falls to the side, leaving the entrance open. You speak a word and the tip of your wand starts to glow a dim white and you enter the dark sewers, ready for anything.

You start roaming the dark and creepy abandoned tunnels until you reach a crossroad with a barrel. The candle on it is still hot and it looks like food is there as well. Not so abandoned after all. Before you can push your investigation, you start hearing small footsteps. You quickly take your magic wand out and hide behind the corner. The footstep are getting closer and you hear a yelping sound and someone with a low voice talking to himself. :"Guard the tunnel. Gnyah! always have to guard the tunnel. Gnyah"

D&D: You turn the corner and use a charm spell

D&D: You turn the corner and blast the creature with a stun bolt

D&D: You don't take any chances and you blast it with a scorching ray

D&D: You try to hide longer in order to see what manners of creature this is

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