PW: Attend To Your Boat

From Create Your Own Story

Revision as of 22:45, 13 August 2016 by Heathin (Talk | contribs)

Wither and with what haste has your boat gone concerns you; your only means of inanimate transportation is in a fray, and surely, even though you were not facing it in the light of a passing thought: it seems to be teleologically assigned to escape from you at this moment, as you hear water expound and abash the timber vessel before seeing it which owes its respect to the three-dimensional sound in-lieu to sight.

You follow it, this music of going away. You feel it keen to follow this example of going astray; you lightly meander down the rocks; surely enough, the ocean-going vessel is rising and plummeting with caliginous intentions and an ore is a centric to its inventory. You jet over there and seize the oar.

What was simple tomfoolery dissolves into a wild dash to secure the boat. You somewhat secure a purchase on the boat with your paddle and investigate pulling it in. What you make if it after a while that it is being apprehend by knaves and thieves of direction, who brutally thought it ought to align to some path that would bring special boons to them. You rip therize from these knaves, whose skullduggery they return to in the water. The boat finally achieves a static state after a nimbus rose above your attempts.

Do you:

Personal tools