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From Create Your Own Story
Revision as of 03:12, 25 April 2016
You know what, forget it," you say. "I can take care of myself."
Mako lowers her eyes to the ground. "Fine," she mutters.
"Then hurry up and get out there," Braden says. "And remember that you need to be competent without companions to survive the Great Hunt. You won't always have help."
You nod and stride out the door, back into the main area of the Poison Pit Cantina. You could take that drink now, or you could get a head start on your mission. There's also a little brown astromech droid that seems to be trying to get your attention.
[First, however, you need to take a look at your stats. Hunger and Exhaustion are both factors. If you're starving or exhausted you won't do as well in fights. Though sleep deprivation itself won't kill you, you can't go too long with your hunger level at 0 before you starve to death. Overeating and drinking have consequences too. You can get food and rest in cantinas or as a guest of a local.
Instead of health points, there is a physical description that indicates whether you have any injuries, their location, and their severity. The physical description will also track illnesses or other conditions. You can heal most of these conditions at medical centers.
Your equipment lists the clothing and armor you are currently wearing. Your inventory catalogs the items you have in your possession. Your credits have their own display.
Your influence tracks the attitudes of significant NPCs toward your character. Negative influence indicates that you have upset this character. Positive influence indicates that this character is happy with your character. Gifts, purchased by vendors or gained through missions, can raise this influence level. Any romantic relationships you have will be indicated with an "R." If you happen to be a player, take care not to let your love interests encounter each other or sparks will fly!
Now that the explanation is over, let's get back to the story.]
What do you do?
Hunger:90
Exhaustion:90
Conditions:
Equipment: Gray jumpsuit, black boots, black gloves, belt with single holster, level 1 worn green armor, level 1 blaster
Inventory: Earpiece translator, datapad, wrist holocommunicator
Credits: 50
Influence: Braden=4; Jory=1; Mako=0