About Darklands
From Create Your Own Story
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=== Wolves === | === Wolves === | ||
+ | |||
+ | Wolves are one of the most common dangers to travellers, especially in colder climates. Wolves always hunt in packs. Since they hunt for food, they will not always fight to the death, and may stop after downing one party member. When driven to desperation in times of famine, they are even known to invade towns and villages, and bring down their prey in the streets. Can be skinned for fur. | ||
+ | |||
+ | === Boars === | ||
+ | |||
+ | Common to all medieval forests. Once committed, they will always fight to the death. Boars fight by charging headlong at their adversaries, to their dying breath, even when mortally wounded. | ||
+ | |||
+ | === Bears === | ||
+ | |||
+ | Only attack humans when hungry or threatened. Very strong in hand-to-hand combat, can be frightened away and may be demoralized by painful wounds. Bears can be skinned for fur. | ||
+ | |||
+ | === Giant spiders === | ||
+ | |||
+ | Usually found deep in forests, they are as large as wolves, fast and have poisonous fangs. May be outrun by fast riders, very difficult to outrun on foot. | ||
+ | |||
+ | === Werewolf === | ||
+ | |||
+ | Men who have entered into a pact with a devil, gaining the ability to transform from a man into a wolf and back again. Werewolves may be driven by bloodlust, sexual lust or a combination of both. Stronger than normal wolves, and usually hunt alone. | ||
+ | |||
+ | === Schrat & Holzfrau === | ||
+ | |||
+ | The '''schrat''' is a giant, humanoid creature covered in green fur that roams the forests of medieval Germany. Known as "wild men," they are very violent and primarily driven by lust for females. Female adventurers must take special care to avoid schrats, as if they are captured, they will be taken to the schrat's den and defiled. | ||
+ | |||
+ | The '''holzfrau''' is a hairy humanoid female that is the normal mate to the schrat. Unlike schrats, holzfraus are generally friendly and helpful towards travellers, even giving refuge and food to lost humans in the woods. | ||
+ | |||
+ | === Ogre === | ||
+ | |||
+ | Very rare monster that lives in the deepest forests and highest mountains. People are the ogre's favourite food. Falling into an ogre's hands means almost certain death, although since they are astoundingly stupid, intelligent characters may be able to talk themselves out of an ogre's clutches. | ||
+ | |||
+ | === Vulcans === | ||
+ | |||
+ | Inhabit the deep, deep underground, below the crust of the earth, amid molten rock. Very ancient creatures that may date from before Satan's fall. It is not known whether they are ruled by the devil. Seen by very, very few humans, vulcans only appear above-ground near volcanoes, and then very briefly. A fight with a vulcan means certain death for all but the strongest, wisest adventurers. Think balrogs in LOTR, you basically have to be Gandalf and then some. | ||
+ | |||
+ | === Dragons === | ||
+ | |||
+ | The most dangerous of all beasts. Dragons are highly intelligent, very violent and very difficult to defeat. Dragons hoard treasure, but the more they have, the more they desire. Everything else about dragons you should already know :) | ||
=== Unicorns === | === Unicorns === |
Revision as of 05:34, 23 December 2015
More to come on this page!
Contents |
Important note for editors
I reserve the right to correct any and all poor grammar as I see fit, though I will respect whatever direction other editors decide to take plot threads in, so long as they fit within the rules and general theme of the Darklands world. I will also clean up what I consider to just be bad writing. This is assuming, of course, that anyone ever feels like editing this weird story at all.
Also planning to edit it into a "clean version" once it develops actual plotlines.
Evil in Darklands
Magic
Magic in the Middle Ages is strictly the realm of heretics against the Church - no mage or wizard protagonists here.
Sorcerers and witches
Through arcane methods, sorcerers and witches, humans who have entered into a pact with Satan in exchange for dark powers, are capable of casting powerful curses, and summoning spirits, undead and demons from the depths of Hell. Both sorcerers and witches may temporarily be possessed by a devil, which can change their body into another form. Witches can fly on ordinary objects, like broomsticks, brew potions and may even have command over evil weather.
Witches gather once a year at their Sabbat, held at a secret location you must discover if you wish to defeat them, for a time anyway.
Heretical cults
Demons and hellspawn
Creatures and monsters
Wolves
Wolves are one of the most common dangers to travellers, especially in colder climates. Wolves always hunt in packs. Since they hunt for food, they will not always fight to the death, and may stop after downing one party member. When driven to desperation in times of famine, they are even known to invade towns and villages, and bring down their prey in the streets. Can be skinned for fur.
Boars
Common to all medieval forests. Once committed, they will always fight to the death. Boars fight by charging headlong at their adversaries, to their dying breath, even when mortally wounded.
Bears
Only attack humans when hungry or threatened. Very strong in hand-to-hand combat, can be frightened away and may be demoralized by painful wounds. Bears can be skinned for fur.
Giant spiders
Usually found deep in forests, they are as large as wolves, fast and have poisonous fangs. May be outrun by fast riders, very difficult to outrun on foot.
Werewolf
Men who have entered into a pact with a devil, gaining the ability to transform from a man into a wolf and back again. Werewolves may be driven by bloodlust, sexual lust or a combination of both. Stronger than normal wolves, and usually hunt alone.
Schrat & Holzfrau
The schrat is a giant, humanoid creature covered in green fur that roams the forests of medieval Germany. Known as "wild men," they are very violent and primarily driven by lust for females. Female adventurers must take special care to avoid schrats, as if they are captured, they will be taken to the schrat's den and defiled.
The holzfrau is a hairy humanoid female that is the normal mate to the schrat. Unlike schrats, holzfraus are generally friendly and helpful towards travellers, even giving refuge and food to lost humans in the woods.
Ogre
Very rare monster that lives in the deepest forests and highest mountains. People are the ogre's favourite food. Falling into an ogre's hands means almost certain death, although since they are astoundingly stupid, intelligent characters may be able to talk themselves out of an ogre's clutches.
Vulcans
Inhabit the deep, deep underground, below the crust of the earth, amid molten rock. Very ancient creatures that may date from before Satan's fall. It is not known whether they are ruled by the devil. Seen by very, very few humans, vulcans only appear above-ground near volcanoes, and then very briefly. A fight with a vulcan means certain death for all but the strongest, wisest adventurers. Think balrogs in LOTR, you basically have to be Gandalf and then some.
Dragons
The most dangerous of all beasts. Dragons are highly intelligent, very violent and very difficult to defeat. Dragons hoard treasure, but the more they have, the more they desire. Everything else about dragons you should already know :)
Unicorns
The unicorn is one of the rarest creatures in medieval Europe. A beautiful white horse with a spiral horn on its head, unicorns have magical powers. Its horn can cure poisoning, but once its horn is removed the creature dies. The unicorn can only be tamed by a pure maiden.
Time in Darklands
For telling time, Darklands uses the monastic system of hours that was in use in the Middle Ages, based on prayer routines in monasteries. It's pretty simple, here's how it works:
Matins: Midnight
Latins: 3 AM
Prime: 6 AM
Terce: 9 AM
Sexts: Noon
Nones: 3 PM
Vespers: 6 PM
Compline: 9 PM
Easy, right? :)
Combat, stats, attributes and stuff
Doesn't matter a great deal. It's just there for immersion and as a guideline, so you don't make a character do something really unrealistic, that doesn't fit with his or her description. Battle systems bore me, so there is none. With attributes, use common sense: a character with a smokin' hot bod but low charisma will definitely be able to seduce a guard, but probably won't be able to talk his or her way into a palace, or out of a fight with bloodthirsty bandits. A petite little girl with "average" strength probably can't wield a 50-pound axe. Etc. etc.
Weapons, you kill stuff with those
Your characters can start off with these or pick them up along the way, idk.
Edged weapons
Two-handed sword - a heavy sword you need two hands to wield
Longsword - a lighter sword, wielded with one hand
Falchion - a one-handed sword with one sharp edge
Shortsword - a short, quick one-handed sword
Dagger - you probably know what a dagger is
Battleaxe - a heavy, two-handed axe
Hand axe - a lighter, one-handed axe
Field axe - the axe you use for splitting wood
Impact weapons
Great hammer - a very heavy, expensive two-handed hammer, deadly in strong hands
Giant cudgel - A very heavy club reinforced with steel
Maul - a heavy iron club with a shaped end, designed to penetrate armour
Military hammer - Light hammer with one sharp and one blunt end
Club - A one-handed wood thing you bonk people with
Polearms
Pike - A very long, heavy spear, useful in large battles
Halberd - A heavy weapon with various points, blades and hooks on the end
Long spear - A long, heavy spear, slow to wield
Short spear - A shorter, lighter spear, easy and quicker to wield
Quarterstaff - A light, inexpensive weapon, does little damage but easy to wield
Bows
Longbow - Made in England, but imported to Europe. Rare, expensive, requires great strength, penetrates all armour
Short bow - Typical small bow used across Europe. Requires below-average strength
Composite bow - Asian-made bow, most effective and expensive bow. Requires high strength
Missile weapons
Crossbow - Mechanical bow that fires bolts, requires average strength
Iron handgun - Very early handgun, heavy, slowest missile weapon to reload, expensive
Brass handgun - Better than iron handgun, very rare, even more expensive
Thrown weapons
Throwing axe - a lil axe you throw, requires average strength
Javelin - a light spear you throw at things or people or other creatures you dislike or need to eat
Dart - a metal dart
Throwing knife - a knife you throw, like a ninja!