About Darklands
From Create Your Own Story
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(Created page with 'More to come on this page! == Time in Darklands == For telling time, Darklands uses the monastic system of hours, or offices, that was in use in the Middle Ages. It's pretty si…') |
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== Time in Darklands == | == Time in Darklands == | ||
- | For telling time, Darklands uses the monastic system of hours | + | For telling time, Darklands uses the monastic system of hours that was in use in the Middle Ages, based on prayer routines in monasteries. It's pretty simple, here's how it works: |
- | Matins: Midnight | + | '''Matins''': Midnight |
- | Latins: 3 AM | + | |
- | Prime: 6 AM | + | '''Latins''': 3 AM |
- | Terce: 9 AM | + | |
- | Sexts: Noon | + | '''Prime''': 6 AM |
- | Nones: 3 PM | + | |
- | Vespers: 6 PM | + | '''Terce''': 9 AM |
- | Compline: 9 PM | + | |
+ | '''Sexts''': Noon | ||
+ | |||
+ | '''Nones''': 3 PM | ||
+ | |||
+ | '''Vespers''': 6 PM | ||
+ | |||
+ | '''Compline''': 9 PM | ||
Easy, right? :) | Easy, right? :) |
Revision as of 04:16, 19 December 2015
More to come on this page!
Time in Darklands
For telling time, Darklands uses the monastic system of hours that was in use in the Middle Ages, based on prayer routines in monasteries. It's pretty simple, here's how it works:
Matins: Midnight
Latins: 3 AM
Prime: 6 AM
Terce: 9 AM
Sexts: Noon
Nones: 3 PM
Vespers: 6 PM
Compline: 9 PM
Easy, right? :)
Combat, stats, attributes and stuff
Doesn't matter a great deal. It's just there for immersion and as a guideline, so you don't make a character do something really unrealistic, that doesn't fit with his or her description. Battle systems bore me, so there is none.