Contributed ideas here

From Create Your Own Story

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Wolf girl
Wolf girl
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Dark elf
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Dark elf.
Minotauros
Minotauros
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Tiger Girl (Overeager Colosseum trainer/fighter)
Tiger Girl (Overeager Colosseum trainer/fighter)
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bee girl- puns galore
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Royal Succubus Apothecary (Double agent)-
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13 Assassins (sex ninjas)- take out high value targets, or manipulate him to specific ends. Unfortunately, has to 'take out' anyone who discovers this.
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Current revision as of 22:12, 28 August 2016

This is a planning page that anyone reading the story can add to with ideas or requests. It will also serve as a place to show readers some of my notes for upcoming developments.

Possible spoilers ahead

Holy Crap! Someone besides myself is using this! Note for all if you want to see a different type of encounter for a duplicated monster girl, please try to format like this


^^^^^^^^^^^Vampire 1 (yada, yada, Fight or Diplomacy. Flee fails because of flying. Bad end is X

^^^^^^^^^^^^^^^^^^^2 (Blah, Blah, Fight or Flee. Diplomacy fails because bloodlust. Bad end is Y


Terminology ---Snu Snu= Raped to death, energy drain (magic), exhaustion, injury, etc. One of the major dangers of Mon Girls. ---Main= the player of the story, either Warrior, Rouge, or Mage ---Bad end= what happens when the main loses an encounter ---Fight, Flee, or Diplomacy are the main paths most encounters take, used in notes to explain desired direction.

Potential planned characters as well as a short description...Sometimes

Squid girl (75% complete) Start at boat, pick Rouge for class, almost complete!

Crab Girl- Bottom half crab, top half perky teen beach babe. Fight? Talk? Sex leads to bury in sand except for head and dick, titjob with blow (Until pass out?) take home as mate?

Mermaid- Lure in from boat or beach with song, Mature Blond. Wants to "release" men from suffering (Life). Fight or Flee, no Diplomacy. On lose pulls man into shallows of water (Kinda) missionary and energy drain (it's magic, I ain't gotta explain shit) until death. Swims away

Beach (Seagull) Harpy -lazing on the beach, feigns disinterest on main, swoops down to tackle. Fight or Diplomacy, cannot Flee-Flying- on bad end rides rough cowgirl until main passes out, ?takes as mate?

slime girl(s)- Attacking a village in mass (Warrior village route) more notes elsewhere, not going to spoil anything until later

Human (But magic) Pirates. capture Main and attempts to drain with magic, ?Artifacts or innate?+

Wolf girl

Dark elf.

Minotauros

Goblin Girls

Mountain Oni

Clone Doppler

Inquisitor & Vassals, Humans with bodies altered by magic (What a lovely plot device). Act as bad kingdom secret police. Able to drain energy suck souls like succubus. Vassals are 'almost' inquisitors but must undergo ritual with inquisitor and unlucky volunteer (Snu snu for volunteer) Earliest encounter planed for rouge village (Inquisitors looking for thief, find him instead). Reaccuring baddie, eventually big quest to take down inquisitor heirarchy. Notes elsewhere

^^^^^^^^^^^Meeting ?2? if already met, option to recognize and gain info. Otherwise witniss Inquisitors and vassals Snu Snu on traviling caravan, Main steps in with strong sense of justice or gets the fuck out early if recognize

Tree Nymph

Neutral Dragon Succubus

Black Widow, literal and metaphorical (Slutty Dom librarian?)

Crow Woman

Deer Woman

Rabbit Woman

Ghoul (undead) girl(s)

Tiger Girl (Overeager Colosseum trainer/fighter)

bee girl- puns galore

Royal Succubus Apothecary (Double agent)-

13 Assassins (sex ninjas)- take out high value targets, or manipulate him to specific ends. Unfortunately, has to 'take out' anyone who discovers this.






Character requests <--Any sort of monster girl you'd like to see eventually inhabit the world. Get creative! If you have fight/encounter/sex ideas, feel free to include them after.

Example Vampire Girl(s). White long hair. Pale Skin, tall and beautiful. Approaches main outside a decrepit castle after sundown. Fight or flee. Fight lose leads to Snu Snu by neck bite and handjob, then deep missionary style while bite and drain. (Hypnosis to trap Main)


Companion requests<-- Any Monster girl (or other being) that you would like to see travel with the Warrior, Rouge, or Wizard. This will create a new story branch, so realize the massive amount of work this represents

?Slug Girl?, ?Slime Girl?- Wants to catch main and feed from, is hilariously slow (Slug girl), Main can take pity and talk with them for a while, eventually offering to travel a bit with their wagon (Need a ride?). Eventually can mellow them out so they aren't so rapey. Adventure continues. Eventual encounter with Companions old monster ?Friends? ?Enemies? forced into conflict with main, bad end with either Gang rape or companion's rival (Snu Snu or take home)

Scorpion Girl- Meets in desert, Figts for ... some reason... Monster Girl is either full monster girl rape everything you see or decent with hard to control urges. If fights and wins can offer to travel with, Main: "I don't want you to die/ starve in the desert (Injury during fight?) Additional path, scorpion girl stings with paralytic aphrodisiac, Main starts to freeze up, if succumb, leads to bad end Snu Snu/ Take home mate. If overcomes is able to put Scorp in a headlock (Submission hold, tricky to describe in text) before freezing up to the venom. Main and Scorp stay there awkwardly until venom wears off. Scorp admits that Main was pretty smart, offer to travel.

Vampire Woman- Newly risen vampire, attacks main, if beaten but spared. Main can either lock up in TownJail or offer companionship. Struggles with blood lust as well as Monster girl increased Lust. Offers Companion choice to talk down some vampires or hypnotize Dumbish humans. Struggles to control new powers urges, On camping can engage in sexy times with main. On bad choices companion can lose control and give bad end to main.


Misc or formatting ideas<-- basic suggestions for linking and story progression. As story grows possible modification (and linking magic) of encounters so other characters can play them

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