TAS/First Death

From Create Your Own Story

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You open your eyes and breath heavily, as if waking up from a horrendous nightmare. You notice that you are back in mid-air, and constantly falling.
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You open your eyes and breath heavily, as if waking up from a horrendous nightmare. The first thing you see is the same random floating box from before, which you just realized had disappeared the moment you entered the silver door.
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{{Status|Equipment=''None''|Health=0|MP=9|Level=2}}
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You then notice that you are back in mid-air, and constantly falling.
"What was that?" you ask, as if expecting someone to answer. "It's like every choice I would have made would have resulted in my death!"
"What was that?" you ask, as if expecting someone to answer. "It's like every choice I would have made would have resulted in my death!"
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"Everything has a purpose," you tell it. With that, the conversation ends.
"Everything has a purpose," you tell it. With that, the conversation ends.
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Then everything stops. You open your eyes and see two things in front of you: a living room couch and stairs heading up.
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Then everything stops. You open your eyes and see two things in front of you: a living room couch and stairs heading up. The living room couch invites you in to relax and embrace laziness while you can hear loud swishing noises from the stairway. Oddly enough, both have an animal-like stench to them.
You take a deep breath and:
You take a deep breath and:
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*[[The adventures of Sid|Sit on the couch]]
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*[[The Adventures of Sid|Sit on the couch]]
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*[[The Chopper Zoo|Walk upstairs]]
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*[[The Lost City of Atlantice|Walk upstairs]]
[[Category: The Abandoned Story]]
[[Category: The Abandoned Story]]

Current revision as of 16:04, 18 April 2014

You open your eyes and breath heavily, as if waking up from a horrendous nightmare. The first thing you see is the same random floating box from before, which you just realized had disappeared the moment you entered the silver door.

Status
Health 0 Equipment:

None

MP 9
Level 2


You then notice that you are back in mid-air, and constantly falling.

"What was that?" you ask, as if expecting someone to answer. "It's like every choice I would have made would have resulted in my death!"

"You, my dear friend, have experienced your first Jump," the voice suddenly replies. "Congratulations."

"What purpose would that have made if all the choices end up with my life ending? It makes no sense!"

"I don't know," the voice says. "It entertains a few."

A second of silence, then you ask, "so what now?"

"Another Jump, of course."

"Will it end up with me dying again?"

"I don't know," it says. "It will all depend on the story and the choices. Jump Time ends when your persona's time is up."

"Why am I doing this?" You try to repeat your question from last time, hoping now the voice would listen up and tell you.

"Can't say."

"Everything has a purpose," you tell it. With that, the conversation ends.

Then everything stops. You open your eyes and see two things in front of you: a living room couch and stairs heading up. The living room couch invites you in to relax and embrace laziness while you can hear loud swishing noises from the stairway. Oddly enough, both have an animal-like stench to them.

You take a deep breath and:

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