D&D: FEW Apply for Vulras

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(Difference between revisions)
(Created page with 'You head to Vulras' house to find another note saying he's already at the gates, about to leave for Neverwinter before noon. You rush to find him, skipping through the streets wi…')
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[[D&D: FEW Nod and enter Vulras' carriage.]]
[[D&D: FEW Nod and enter Vulras' carriage.]]
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[[D&D: FEW Say you can rest on the roof of the carriages.]]
[[D&D: FEW Say you can rest on the roof of the carriages.]]
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[[D&D: FEW Go convince some guards to drop the job.]]
[[D&D: FEW Go convince some guards to drop the job.]]
[[Category:Dungeons and Dragons]]
[[Category:Dungeons and Dragons]]

Revision as of 06:45, 3 November 2018

You head to Vulras' house to find another note saying he's already at the gates, about to leave for Neverwinter before noon. You rush to find him, skipping through the streets with natural elf agility.

"Wait!" you shout to a caravan about to leave the city. "Are you Vulras?"

A door on the lead carriage opens and a man around his thirties comes you see the fuss you're making. "Protection notice got put up for too long, I don't need more mercenaries."

Quickly, you break for his carriage and put one foot in the door as he closes it. "I'm not a mercenary," you tell him, "and I can do a lot better than the protection you already have."

He eyes your garments, wizard robes, and then nods. "It'd be unprofessional to replace the guards I've already hired, so there's no space in the other carriages. You'll be riding with me until Neverwinter. That okay?"

D&D: FEW Nod and enter Vulras' carriage.

D&D: FEW Say you can rest on the roof of the carriages.

D&D: FEW Go convince some guards to drop the job.

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