2T4U/Ghost Abilities

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== Ghost Abilities ==
== Ghost Abilities ==
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A ghost is the spirit of a deceased living being that has not passed on to any form of afterlife.  Most animals pass on to an afterlife, so animal ghost should be exceedingly rare.
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A ghost (specter, haunt) is the spirit of a deceased living being that has not passed on to any form of afterlife.  Most animals pass on to an afterlife, so animal ghost should be exceedingly rare.
*'''Naturally Invisible''': Ghosts cannot be seen by normal means.  With practice a ghost can make itself visible as a translucent figure.
*'''Naturally Invisible''': Ghosts cannot be seen by normal means.  With practice a ghost can make itself visible as a translucent figure.
*'''Naturally Intangible''': Ghosts cannot normally interact with physical objects.  With practice a ghost can interact with physical objects to varying degrees.
*'''Naturally Intangible''': Ghosts cannot normally interact with physical objects.  With practice a ghost can interact with physical objects to varying degrees.
*'''Chilling Presence''': Passing through a ghost causes a chill in living beings.  With practice a ghost can lower the temperature of a small area.
*'''Chilling Presence''': Passing through a ghost causes a chill in living beings.  With practice a ghost can lower the temperature of a small area.
*'''Possession''': With practice a ghost can possess the bodies of the living.  Animals are relatively easy.  In humans the willpower of the individual limits if the ghost can possess them and for how long.
*'''Possession''': With practice a ghost can possess the bodies of the living.  Animals are relatively easy.  In humans the willpower of the individual limits if the ghost can possess them and for how long.
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**In cases where a Ghost is possessing a human, they do not always have full control. It is a constant struggle between the Ghost's consciousness and the human's consciousness. The effects can be a little like split-personality where the Ghost can be in full control or human can be in full control while the Ghost is in the back of the mind watching. It is often the case that if the Ghost is in control then the human has no memory of what they did while the Ghost was using their body, where as the Ghost is always fully aware of what is going on even if they are in the passenger seat. In cases where the human is in control, the Ghost can send the human urges in order to subtly manipulate their behavior.
*'''Electromagnetism''': Ghosts emit a unique form of electromagnetism that can be detected by an EMF meter.
*'''Electromagnetism''': Ghosts emit a unique form of electromagnetism that can be detected by an EMF meter.
*'''Salt Barriers''': Ghosts cannot pass over or under a line of salt.
*'''Salt Barriers''': Ghosts cannot pass over or under a line of salt.
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*[[2T4U/Supernatural Beings Abilities|Supernatural Beings Abilities]]
*[[2T4U/Supernatural Beings Abilities|Supernatural Beings Abilities]]
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[[Category: 2T4U|Ghost Abilities]]
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[[Category: 2T4U|Γ Ghost Abilities]][[Category: Guidelines|Ghost Abilities]]

Current revision as of 03:21, 4 May 2015

Ghost Abilities

A ghost (specter, haunt) is the spirit of a deceased living being that has not passed on to any form of afterlife. Most animals pass on to an afterlife, so animal ghost should be exceedingly rare.

  • Naturally Invisible: Ghosts cannot be seen by normal means. With practice a ghost can make itself visible as a translucent figure.
  • Naturally Intangible: Ghosts cannot normally interact with physical objects. With practice a ghost can interact with physical objects to varying degrees.
  • Chilling Presence: Passing through a ghost causes a chill in living beings. With practice a ghost can lower the temperature of a small area.
  • Possession: With practice a ghost can possess the bodies of the living. Animals are relatively easy. In humans the willpower of the individual limits if the ghost can possess them and for how long.
    • In cases where a Ghost is possessing a human, they do not always have full control. It is a constant struggle between the Ghost's consciousness and the human's consciousness. The effects can be a little like split-personality where the Ghost can be in full control or human can be in full control while the Ghost is in the back of the mind watching. It is often the case that if the Ghost is in control then the human has no memory of what they did while the Ghost was using their body, where as the Ghost is always fully aware of what is going on even if they are in the passenger seat. In cases where the human is in control, the Ghost can send the human urges in order to subtly manipulate their behavior.
  • Electromagnetism: Ghosts emit a unique form of electromagnetism that can be detected by an EMF meter.
  • Salt Barriers: Ghosts cannot pass over or under a line of salt.
  • Ectoplasm: With practice a ghost can produce the metaphysical material called ectoplasm.
    • Ectoplasm is generally wet and slimy, but with enough practice it can be made to feel like any form of matter.
    • Ectoplasm glows faintly.
    • Ectoplasm is transient, it never lasts longer than an hour.
    • Very powerful ghosts can use their ectoplasm like semen to impregnate an ovulating female host with a "death-touched" child.
  • Extreme Emotions: When a ghost experiences extreme emotions they can manifest powers that they have not yet mastered.

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