From Cores Of Makira
Melee Weapons
Name
| Range
| Weight
| Description
| Damage
| Prerequisites
|
Dagger
| 1 hex
| 1 lb
| A double sided blade that is about 6 inches long.
| 1d4+1
| none
|
Dirk
| 1 hex
| 1.5 lbs
| A Scottish long dagger. Usually a cut down sword's blade place on a dagger's hilt. Typical dirk's measure at 7-14 inches. There are a few out there that have measured at 21 inches.
| 1d6
| none
|
*Kris
| 1 hex
| 1.5 lbs
| An asymmetrical dagger. They have a narrow blade with a wide base. They blade is usually wavy or has some other swerving motion to it.
| 1d6
| none
|
Stiletto
| 1 hex
| 1 lb
| A short dagger with a very narrow blade, used more as a stabbing weapon since it doesn't have a sharp edge.
| 1d4+1
| none
|
Broadsword
| 1 hex
| 2 lbs
| A straight bladed, double edged sword used primarily as a slashing weapon.
| 1d6
| none
|
Longsword
| 2 hexes
| 3 lbs
| A thin sword with a long blade and a two handed grip. Used mostly for striking, cutting and thrusting.
| 1d6
| none
|
*Claymore
| 2 hexes
| 5.5 lbs
| A large two handed sword.
| 1d8+1
| Strength mod of +3
|
Projectile Weapons
Name
| Range
| Weight
| Description
| Damage
| Prerequisites
|
Kunai (Throwing knife)
| 5 hexes
| .5 lb each
| A double sided blade that is about 3-6 inches long.
| 1d4
| none
|
Other
Name
| Range
| Weight
| Description
| Damage
| Prerequisites
|
*note: 1 hex = 5 feet
*note: Items marked with an * cannot be chosen as a starting weapon.