Current events
From Conworld
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== 'O'-level Periods == | == 'O'-level Periods == | ||
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Draw up storyboards, work out the plan, artwork and design... and the like. Think about it. | Draw up storyboards, work out the plan, artwork and design... and the like. Think about it. | ||
[[User:Arkyonite|Arkyonite]] 01:21, 16 March 2008 (EST) | [[User:Arkyonite|Arkyonite]] 01:21, 16 March 2008 (EST) | ||
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+ | I'm on minor-ideas mode at the moment. Impatient as I want to jump straight into development after the 'O's. [[User:Ketsu|Ketsu]] <sup><font size=-2>[[User_talk:Ketsu|Drop a Msg]]</font></sup><sub>Alex</sub> 05:09, 21 September 2008 (PDT) |
Current revision as of 12:09, 21 September 2008
'O'-level Periods
It's that time again, of crappy studying and playing around. Wanna work on this thing afterwards? Ketsu Drop a MsgAlex 22:01, 13 March 2008 (EST)
Yes, of course. We will, considering the way things are... 1st milestone to touch: Complete a game demo. FPS style.
Proposed setting: The period where earth gets nuked by the moon reactor in the Armageddon segment. Focal point on the guy escaping. Then perhaps we could put complicated politics into that, probably. That is if we complete the demo. That might be the 2nd milestone: the whole game.
Just so you all know, there's this "Intel Game Demo competition" going on annually i think.
Probably after the O's, we might have to give up certain commitments to work on it.
Draw up storyboards, work out the plan, artwork and design... and the like. Think about it. Arkyonite 01:21, 16 March 2008 (EST)
I'm on minor-ideas mode at the moment. Impatient as I want to jump straight into development after the 'O's. Ketsu Drop a MsgAlex 05:09, 21 September 2008 (PDT)