Investigator
From Cf
An investigator uses a selection of tools and techniques to solve crimes, or provide evidence to substantiate various claims and propositions. She can be part of a law-enforcement agency, or a private detective.
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Role
The investigator is specialiced in investigating crime scenes, collecting evidence, performing surveillance, working under-cover, interrogating potential suspects and gathering information from any witnesses. In order to apprehend suspects and provide law-enforcement, she is trained in offensive and defensive techniques.
Abilities
Intelligence and Charisma are the investigator's most important abilities. In addition to cognitive resources, the investigator's force of personality helps her extract information from suspects and witnesses. Her combat skills rely on Strength and Dexterity.
Game Rules
Hit Die
d8
Class Skills
The techie’s class skills (and the key ability for each skill) are:
- Appraise (Int)
- Computer use (Int)
- Concentration (Con)
- Diplomacy (Cha)
- Disable device (Int)
- Disguise (Cha)
- Drive (Dex)
- Forgery (Int)
- Gather Information (Cha)
- Intimidate (Cha)
- Investigate (Int)
- Knowledge (Int)
- Move Silently (Dex)
- Open lock (Dex)
- Profession (Wis)
- Research (Int)
- Search (Int)
- Sense Motive (Wis)
Skill Points
- First level: (6 + Int. modifier) x4.
- Additional levels: 6 + Int. modifier.
Class Features
All of the following are class features of the techie.
Weapon and Armor Proficiency
A techie has the following weapon and armor proficiency feats:
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Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Defense Modifier |
---|---|---|---|---|---|---|
1 | +0 | +0 | +0 | +2 | Jury-rig +2, Bonus Feat | +0 |
2 | +1 | +0 | +0 | +3 | Extreme Machine | +0 |
3 | +2 | +1 | +1 | +3 | Trapfinding | +1 |
4 | +3 | +1 | +1 | +4 | Bonus Feat | +2 |
5 | +3 | +1 | +1 | +4 | Jury-rig +4 | +2 |
6 | +4 | +2 | +2 | +5 | Improved Extreme Machine | +3 |
7 | +5 | +2 | +2 | +5 | Bonus Feat | +4 |
8 | +6/+1 | +2 | +2 | +6 | Mastercraft | +4 |
9 | +6/+1 | +3 | +3 | +6 | +5 | |
10 | +7/+2 | +3 | +3 | +7 | Bonus Feat | +6 |
11 | +8/+3 | +3 | +3 | +7 | +6 | |
12 | +9/+4 | +4 | +4 | +8 | Perfect Extreme Machine | +7 |
13 | +9/+4 | +4 | +4 | +8 | Bonus Feat | +8 |
14 | +10/+5 | +4 | +4 | +9 | Mastercraft | +8 |
15 | +11/+6/+1 | +5 | +5 | +9 | +9 | |
16 | +12/+7/+2 | +5 | +5 | +10 | Bonus Feat | +10 |
17 | +12/+7/+2 | +5 | +5 | +10 | +10 | |
18 | +13/+8/+3 | +6 | +6 | +11 | +11 | |
19 | +14/+9/+4 | +6 | +6 | +11 | Bonus Feat | +12 |
20 | +15/+10/+5 | +6 | +6 | +12 | Mastercraft | +12 |