Techie
From Cf
The techie asdf
Contents |
Role
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Abilities
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Game Rules
Hit Die
d6
Class Skills
The techie’s class skills (and the key ability for each skill) are:
- Balance (Dex)
- Climb (Str)
- Demolitions (Int)
- Disable device (Int)
- Gather information (Cha)
- Hide (Dex)
- Jump (Str)
- Listen (Wis)
- Move silently (Dex)
- Navigate (Int)
- Search (Int)
- Spot (Wis)
- Survival (Wis)
- Tumble (Dex)
Skill Points
- First level: (10 + Int. modifier) x4.
- Additional levels: 10 + Int. modifier.
Class Features
All of the following are class features of the techie.
Weapon and Armor Proficiency
A techie has the following weapon and armor proficiency feats:
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A techie gains ? as a bonus feat.
Trapfinding
At 3rd level scouts can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a trap has a DC of at least 20, or higher if it is well hidden. Scouts can use the Disable device skill to disarm traps. A scout who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Defense Modifier |
---|---|---|---|---|---|---|
1 | +0 | +0 | +2 | +0 | Alertness, Stealthy | +1 |
2 | +1 | +0 | +3 | +0 | Sneak Attack +1d6, Track | +2 |
3 | +2 | +1 | +3 | +1 | Endurance, Run, Trapfinding | +3 |
4 | +3 | +1 | +4 | +1 | Trap Sense +1 | +4 |
5 | +3 | +1 | +4 | +1 | Evasion, Sneak Attack + 2d6 | +5 |
6 | +4 | +2 | +5 | +2 | Uncanny Dodge | +6 |
7 | +5 | +2 | +5 | +2 | Fast Movement, Trap Sense +2 | +7 |
8 | +6/+1 | +2 | +6 | +2 | Sneak Attack +3d6 | +8 |
9 | +6/+1 | +3 | +6 | +3 | Swift Track | +9 |
10 | +7/+2 | +3 | +7 | +3 | Trap Sense +3 | +10 |
11 | +8/+3 | +3 | +7 | +3 | Sneak Attack +4d6 | +11 |
12 | +9/+4 | +4 | +8 | +4 | Camouflage | +12 |
13 | +9/+4 | +4 | +8 | +4 | Trap Sense +4 | +13 |
14 | +10/+5 | +4 | +9 | +4 | Sneak attack +5d6 | +14 |
15 | +11/+6/+1 | +5 | +9 | +5 | Improved Uncanny Dodge | +15 |
16 | +12/+7/+2 | +5 | +10 | +5 | Trap Sense +5 | +16 |
17 | +12/+7/+2 | +5 | +10 | +5 | Sneak Attack +6d6 | +17 |
18 | +13/+8/+3 | +6 | +11 | +6 | Improved Evasion | +18 |
19 | +14/+9/+4 | +6 | +11 | +6 | Hide in Plain Sight, Trap Sense +6 | +19 |
20 | +15/+10/+5 | +6 | +12 | +6 | Sneak Attack +7d6 | +20 |