Techie

From Cf

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!Level !!Base Attack Bonus !!Fort Save !!Ref Save !!Will Save !!Special !!Defense Modifier
!Level !!Base Attack Bonus !!Fort Save !!Ref Save !!Will Save !!Special !!Defense Modifier
|-
|-
-
|1 ||+0 ||+0 ||+2 ||+0 ||Alertness, Stealthy ||+1
+
|1 ||+0 ||+0 ||+0 ||+2 ||Alertness, Stealthy ||+0
|-
|-
-
|2 ||+1 ||+0 ||+3 ||+0 ||Sneak Attack +1d6, Track ||+2
+
|2 ||+1 ||+0 ||+0 ||+3 ||Sneak Attack +1d6, Track ||+0
|-
|-
-
|3 ||+2 ||+1 ||+3 ||+1 ||Endurance, Run, Trapfinding ||+3
+
|3 ||+2 ||+1 ||+1 ||+3 ||Endurance, Run, Trapfinding ||+1
|-
|-
-
|4 ||+3 ||+1 ||+4 ||+1 ||Trap Sense +1 ||+4
+
|4 ||+3 ||+1 ||+1 ||+4 ||Trap Sense +1 ||+2
|-
|-
-
|5 ||+3 ||+1 ||+4 ||+1 ||Evasion, Sneak Attack + 2d6 ||+5
+
|5 ||+3 ||+1 ||+1 ||+4 ||Evasion, Sneak Attack + 2d6 ||+2
|-
|-
-
|6 ||+4 ||+2 ||+5 ||+2 ||Uncanny Dodge ||+6
+
|6 ||+4 ||+2 ||+2 ||+5 ||Uncanny Dodge ||+3
|-
|-
-
|7 ||+5 ||+2 ||+5 ||+2 ||Fast Movement, Trap Sense +2 ||+7
+
|7 ||+5 ||+2 ||+2 ||+5 ||Fast Movement, Trap Sense +2 ||+4
|-
|-
-
|8 ||+6/+1 ||+2 ||+6 ||+2 ||Sneak Attack +3d6 ||+8
+
|8 ||+6/+1 ||+2 ||+2 ||+6 ||Sneak Attack +3d6 ||+4
|-
|-
-
|9 ||+6/+1 ||+3 ||+6 ||+3 ||Swift Track ||+9
+
|9 ||+6/+1 ||+3 ||+3 ||+6 ||Swift Track ||+5
|-
|-
-
|10 ||+7/+2 ||+3 ||+7 ||+3 ||Trap Sense +3 ||+10
+
|10 ||+7/+2 ||+3 ||+3 ||+7 ||Trap Sense +3 ||+6
|-
|-
-
|11 ||+8/+3 ||+3 ||+7 ||+3 ||Sneak Attack +4d6 ||+11
+
|11 ||+8/+3 ||+3 ||+3 ||+7 ||Sneak Attack +4d6 ||+6
|-
|-
-
|12 ||+9/+4 ||+4 ||+8 ||+4 ||Camouflage ||+12
+
|12 ||+9/+4 ||+4 ||+4 ||+8 ||Camouflage ||+7
|-
|-
-
|13 ||+9/+4 ||+4 ||+8 ||+4 ||Trap Sense +4 ||+13
+
|13 ||+9/+4 ||+4 ||+4 ||+8 ||Trap Sense +4 ||+8
|-
|-
-
|14 ||+10/+5 ||+4 ||+9 ||+4 ||Sneak attack +5d6 ||+14
+
|14 ||+10/+5 ||+4 ||+4 ||+9 ||Sneak attack +5d6 ||+8
|-
|-
-
|15 ||+11/+6/+1 ||+5 ||+9 ||+5 ||Improved Uncanny Dodge ||+15
+
|15 ||+11/+6/+1 ||+5 ||+5 ||+9 ||Improved Uncanny Dodge ||+9
|-
|-
-
|16 ||+12/+7/+2 ||+5 ||+10 ||+5 ||Trap Sense +5 ||+16
+
|16 ||+12/+7/+2 ||+5 ||+5 ||+10 ||Trap Sense +5 ||+10
|-
|-
-
|17 ||+12/+7/+2 ||+5 ||+10 ||+5 ||Sneak Attack +6d6 ||+17
+
|17 ||+12/+7/+2 ||+5 ||+5 ||+10 ||Sneak Attack +6d6 ||+10
|-
|-
-
|18 ||+13/+8/+3 ||+6 ||+11 ||+6 ||Improved Evasion ||+18
+
|18 ||+13/+8/+3 ||+6 ||+6 ||+11 ||Improved Evasion ||+11
|-
|-
-
|19 ||+14/+9/+4 ||+6 ||+11 ||+6 ||Hide in Plain Sight, Trap Sense +6 ||+19
+
|19 ||+14/+9/+4 ||+6 ||+6 ||+11 ||Hide in Plain Sight, Trap Sense +6 ||+12
|-
|-
-
|20 ||+15/+10/+5 ||+6 ||+12 ||+6 ||Sneak Attack +7d6 ||+20
+
|20 ||+15/+10/+5 ||+6 ||+6 ||+12 ||Sneak Attack +7d6 ||+12
|}
|}
[[Category:Classes]]
[[Category:Classes]]

Revision as of 13:40, 16 March 2007

The techie asdf

Contents

Role

asdf

Abilities

asdf

Game Rules

Hit Die

d6

Class Skills

The techie’s class skills (and the key ability for each skill) are:

Skill Points

  • First level: (10 + Int. modifier) x4.
  • Additional levels: 10 + Int. modifier.

Class Features

All of the following are class features of the techie.

Weapon and Armor Proficiency

A techie has the following weapon and armor proficiency feats:

asdf

A techie gains ? as a bonus feat.

Trapfinding

At 3rd level scouts can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a trap has a DC of at least 20, or higher if it is well hidden. Scouts can use the Disable device skill to disarm traps. A scout who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.

Table: The Techie:
Level Base Attack Bonus Fort Save Ref Save Will Save Special Defense Modifier
1 +0 +0 +0 +2 Alertness, Stealthy +0
2 +1 +0 +0 +3 Sneak Attack +1d6, Track +0
3 +2 +1 +1 +3 Endurance, Run, Trapfinding +1
4 +3 +1 +1 +4 Trap Sense +1 +2
5 +3 +1 +1 +4 Evasion, Sneak Attack + 2d6 +2
6 +4 +2 +2 +5 Uncanny Dodge +3
7 +5 +2 +2 +5 Fast Movement, Trap Sense +2 +4
8 +6/+1 +2 +2 +6 Sneak Attack +3d6 +4
9 +6/+1 +3 +3 +6 Swift Track +5
10 +7/+2 +3 +3 +7 Trap Sense +3 +6
11 +8/+3 +3 +3 +7 Sneak Attack +4d6 +6
12 +9/+4 +4 +4 +8 Camouflage +7
13 +9/+4 +4 +4 +8 Trap Sense +4 +8
14 +10/+5 +4 +4 +9 Sneak attack +5d6 +8
15 +11/+6/+1 +5 +5 +9 Improved Uncanny Dodge +9
16 +12/+7/+2 +5 +5 +10 Trap Sense +5 +10
17 +12/+7/+2 +5 +5 +10 Sneak Attack +6d6 +10
18 +13/+8/+3 +6 +6 +11 Improved Evasion +11
19 +14/+9/+4 +6 +6 +11 Hide in Plain Sight, Trap Sense +6 +12
20 +15/+10/+5 +6 +6 +12 Sneak Attack +7d6 +12
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