Camino Riversrun

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''Camino Riversrun'' (unbeta'd version)<br>
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==Character Sheet==
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'''Quote:''' "I don't remember being here last night."<br>
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<br>
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'''Background:''' Son of a small goddess of river trade and a prosperous merchant, Camino became a guard and then a hired mercenary. He desires the usual set of adventure and glory and so forth.<br>
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''Camino Riversrun''<br>
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'''Description:''' He's a tall brawny man with light blue skin (from his mother's side) and dark-blond hair.<br>
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'''Quote:''' "I don't know. Let's see what happens, shall we?"<br>
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'''Background:''' Son of a small goddess of river trade and a prosperous merchant, Camino was raised within the Guild- with which he still keeps contacts- first serving as a guard, and then as a minor thaumaturgist. More recently, he's taken a small corps of followers and struck out to find his own slice of fame and fortune, and hopefully some of the more wondrous secrets of the world.<br>
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'''Description:''' Tall and severe-looking, with light blue-tinged skin and damp green-black hair. Clearly athletic, with several minor battle scars; wears decent, but usually worn and slightly patched, clothing, usually including a light cloak, his buff jacket, sturdy boots, and a subtly-ornamented leather helmet.<br>
'''Exaltation:''' Mortal (God-Blooded)<br>
'''Exaltation:''' Mortal (God-Blooded)<br>
<br>
<br>
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'''Physical Attributes:''' Strength 3, Dexterity 4, Stamina 2<br>
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'''Physical Attributes:''' Str ** Dex *** Sta ** <br>
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'''Social Attributes:''' Charisma 3, Manipulation 2, Appearance 3<br>
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'''Social Attributes:''' Cha *** Man ** Cou ** <br>
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'''Mental Attributes:''' Perception 2, Intelligence 2, Wits 2<br>
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'''Mental Attributes:''' Per ** Int **** Wits *** <br>
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'''Skills:''' ''Melee'' 3, Archery 2, Dodge 3, Athletics 3;<br>
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<br>
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Awareness 2, Integrity 2, Survival 2, Resistance 2, Ride 1;<br>
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''Attribute Qualities:'' Int: Calculator<br>
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Presence 3, Socialize 1;<br>
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<br>
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Lore 2, Occult 2, Stealth 1, Linguistics 2 (Riverspeak- Native, Old Realm, Guild Cant)<br>
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'''Skills:'''<br>
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''Occult'' ****<br>
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Lore ***<br>
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Linguistics * (Native- Riverspeak, Old Realm)<br>
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Survival *<br>
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Awareness **<br>
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<br>
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Melee ***<br>
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Dodge **<br>
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War ***<br>
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Athletics *<br>
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Stealth **<br>
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Resistance *<br>
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<br>
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Integrity **<br>
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Presence ***<br>
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Socialize *<br>
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<br>
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'''Specialties:'''<br>
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Occult (Some Thaumaturgical Thing) **<br>
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Presence (Leadership) **<br>
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<br>
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Virtues- Cup (Duty) ** Staff (Conviction) *** Ring (Intellect) ** Sword (Courage) **<br>
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Essence- * Prs (-) Prph (-) | Willpower- *****<br>
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HL- 0 1 1 2 2 4 I | Exp: 0 Spent: 0<br>
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<br>
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'''Backgrounds:''' Allies (Guild) **, Backing (Guild) *, Contacts (Jobs) **, Followers (Small Mercenary Troop) *, Resources **<br>
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''Intimacies:'' His followers.<br>
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<br>
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'''Equipment:'''<br>
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(Reinforced Buff Jacket (obvious version), +5L/+8B, M-2, F2<br>
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Exceptional Mace, Sp5 Acc+2 +9B/2 Def+2 Rate2 O,P)<br>
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<br>
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JB: 4; Soak total: +5L/+10B; DDV: 3, PDV/Mace: 4;<br>
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DMDV: 5 , PMDV/ChaPre: 3 PMDV/else: crap<br>
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<br>
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==Other Things==
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<br>
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[[Metagaming]] - Playing a character playing a character; notes.<br>
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<br>
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Worksheet:<br>
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W1, Mace. 3 +2(x2) = 7pt.<br>
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Takes "Overwhelming" tag, thus I'm gonna wait on this.<br>
<br>
<br>
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'''Backgrounds:''' Allies (Guild) **, Backing (Guild) **, Contacts (Jobs) *,Followers (Small Mercenary Troop) *, Resources **<br>
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W2, "Flaming Sword" glitch. Ranged weapon, 3 +2(x2) = 7pt.<br>
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"Flame" -2pt. (9); Range 1 (10y, 0pt); "Piercing" 3pt.; +5Dmg +1Acc.<br>
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Thus: Sp4 Acc+1 +5L 10y F,P<br>
<br>
<br>
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'''Willpower:''' ***** *<br>
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A1, Armor (buff jacket). 3 +2(x2) = 7pt.<br>
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'''Virtues:''' Compassion 2, Conviction 2, Temperance 2, Valor 3<br>
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+3B/+3L soak (6 pt.), -1 Fatigue (1pt.).
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'''Essence:''' 1<br>
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Thus: +3B/+3L, -1M, 0F.<br>
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'''Health Levels:''' 7/7<br>
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Current revision as of 02:35, 9 October 2008

[edit] Character Sheet


Camino Riversrun
Quote: "I don't know. Let's see what happens, shall we?"
Background: Son of a small goddess of river trade and a prosperous merchant, Camino was raised within the Guild- with which he still keeps contacts- first serving as a guard, and then as a minor thaumaturgist. More recently, he's taken a small corps of followers and struck out to find his own slice of fame and fortune, and hopefully some of the more wondrous secrets of the world.
Description: Tall and severe-looking, with light blue-tinged skin and damp green-black hair. Clearly athletic, with several minor battle scars; wears decent, but usually worn and slightly patched, clothing, usually including a light cloak, his buff jacket, sturdy boots, and a subtly-ornamented leather helmet.
Exaltation: Mortal (God-Blooded)

Physical Attributes: Str ** Dex *** Sta **
Social Attributes: Cha *** Man ** Cou **
Mental Attributes: Per ** Int **** Wits ***

Attribute Qualities: Int: Calculator

Skills:
Occult ****
Lore ***
Linguistics * (Native- Riverspeak, Old Realm)
Survival *
Awareness **

Melee ***
Dodge **
War ***
Athletics *
Stealth **
Resistance *

Integrity **
Presence ***
Socialize *

Specialties:
Occult (Some Thaumaturgical Thing) **
Presence (Leadership) **

Virtues- Cup (Duty) ** Staff (Conviction) *** Ring (Intellect) ** Sword (Courage) **
Essence- * Prs (-) Prph (-) | Willpower- *****
HL- 0 1 1 2 2 4 I | Exp: 0 Spent: 0

Backgrounds: Allies (Guild) **, Backing (Guild) *, Contacts (Jobs) **, Followers (Small Mercenary Troop) *, Resources **
Intimacies: His followers.

Equipment:
(Reinforced Buff Jacket (obvious version), +5L/+8B, M-2, F2
Exceptional Mace, Sp5 Acc+2 +9B/2 Def+2 Rate2 O,P)

JB: 4; Soak total: +5L/+10B; DDV: 3, PDV/Mace: 4;
DMDV: 5 , PMDV/ChaPre: 3 PMDV/else: crap

[edit] Other Things


Metagaming - Playing a character playing a character; notes.

Worksheet:
W1, Mace. 3 +2(x2) = 7pt.
Takes "Overwhelming" tag, thus I'm gonna wait on this.

W2, "Flaming Sword" glitch. Ranged weapon, 3 +2(x2) = 7pt.
"Flame" -2pt. (9); Range 1 (10y, 0pt); "Piercing" 3pt.; +5Dmg +1Acc.
Thus: Sp4 Acc+1 +5L 10y F,P

A1, Armor (buff jacket). 3 +2(x2) = 7pt.
+3B/+3L soak (6 pt.), -1 Fatigue (1pt.). Thus: +3B/+3L, -1M, 0F.

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