OpenBOR Manual

From Beats Of Rage

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(u27lY1 Major thankies for the blog post.Much thanks again. Really Cool.)
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KNCsTe It's arduous to search out knowledgeable people on this topic, but you sound like you realize what you're speaking about! Thanks
KNCsTe It's arduous to search out knowledgeable people on this topic, but you sound like you realize what you're speaking about! Thanks
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== Links ==
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u27lY1 Major thankies for the blog post.Much thanks again. Really Cool.
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* [http://senileteam.com/ Official BoR/Senile Team website]
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* [http://www.lavalit.com/ LavaLit website]
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* [http://www.irfanview.us/ Free .gif batch converter]
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== Credits ==
== Credits ==

Revision as of 17:21, 17 December 2014

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Contents

Credits

Beats of Rage:

Senile Team:

Original Beats of Rage game.

Roel (Opla):

Original BoR source code and engine, major improvements in OpenBoR code, some original BoR graphics.

Neill Corlett:

Dreamcast and PS2 Port.

OpenBoR:

L@Cible:

His BoR-DC-Toolchain made OpenBoR possible.

Kirby2000:

OpenBoR Maintainer 2004-2005, 4 player support.

CGRemakes:

OpenBoR Maintainer 2005-2006.

SumolX/SX:

OpenBoR Maintainer 2006-2007, PSP port.

uTunnels:

OpenBoR Coder

Tails:

DarkBoR, 4 player support.

Lord_Ball:

BoRHed, HoR.

Drikobruschi:

Contributed hi-score table code.

Kbandressen:

OpenBoR Coder

Fugue:

Contributed many features, original author of this manual.

Bloodbane:

Manual updater.

OpenBoR Manual contributions:

bWWd, Zamuel, Christuserloeser, Damon Caskey

Sega:

Original Streets of Rage design, concept, etc.

SNK:

Original BoR graphics.

Sega, Capcom, SNK, Konami, Tecmo, Treasure, Sammy, etc.:

For all the brawler games!

The entire BoR and OpenBoR community:

Keep making those games!

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