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http://zenius-i-vanisher.com/forums/Zenius%20-I-%20vanisher.mp3
 
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http://zenius-i-vanisher.com/forums/Kachoufusetsu.mp3
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Session Start (Break Miyama:shirei13): Tue Dec 30 21:52:34 2008
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[21:52] Break Miyama: Hello!
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==Stuff that Break ought to read, and I ought to type==
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[21:53] shirei13: HELLO!
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[21:54] Break Miyama: How are you?
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===Hunter Guild Report: 6283287014===
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[21:55] shirei13: Typing eehehheh
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[21:55] Break Miyama: Good, good.
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The subject to be discussed in this report is highly classified, albeit some leaking due to political and governmental pressure. But regardless the communication held with those powers, the media hasn't disclosed the details of this expedition to the Impact Site. While many expeditions leave everyday with the purpose of reducing the always increasing numbers of beasts located both at the exterior and the interior, this one had the particularity of having, be it for sheer foolishness or incomparable courage, reached the bottom-most area of it.
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[21:55] Break Miyama: Now that we've got that out of the way, we do need to talk.
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[21:56] shirei13: Oh?
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The results of the hunting were none considerable to the evidence obtained by the hunters regarding the true nature of the mentioned Meteor. Yet they're quite vague, the subjects holding just very little memories. Thankfully, the whole description was maintained and logged by radio and local communication, as well as occasional video feed sent to our HQ. Therefore, the list of related documents to this one are as follow: the radio log, a few minutes of video feedback, the synchronization cache from 3 of the mags, and the interviews with the very hunters and those in care of them while in the medical bay.
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[21:56] Break Miyama: Firstly, my attendance tomorrow is hinging on Edwin being able to make it, as he provides the transportation.
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[21:57] Break Miyama: However, it seems like he won't.
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Its is noteworthy that the hunters, previously wounded to the brink of death, have now resumed their activities, a few even taking part in the exploration of the Crater once again.
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[21:57] Break Miyama: If A, B. ~A. Therefore, ~B.
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[21:57] shirei13: Ah, I see.
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However, one of the most unexpected occurrences during the debriefing was the confiscation of the damaged cache of one of the mags. The only one that, somehow, did manage to record the events inside the core of the Crater: the Meteor itself. As the rest of them go blank at this point-- sign of an overwhelming stress source and the shock of a high amount of damage-- this one hadn't done so. And the data was still legible. The engineer in charge of decoding and analyzing the tape was apparently able to take a minute's gaze at it. The resulting interview is also attached. The results being just as interesting as the data itself. All the efforts possible are being made at the moment to recover the mentioned information and analysis for the sake of the safety of the rest of our hunters.
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[21:58] Break Miyama: So yeah, unless something else gets arranged, I probably won't be there.
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[21:58] Break Miyama: The second point is a bit more....personal.
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Added as well is the report of the rescue team sent to recover the exploration team. Though this lacks much relevance, as nothing was found in the Meteor's resting place, other than a high amount of radiation reasonably explained by the stone itself resting there.
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[21:59] Break Miyama: It was regarding comments on what I get out of video games.
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[22:00] Break Miyama: The insistence that I only like winning when I explained otherwise was not something I appreciated.
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END OF FILE.
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[22:00] Break Miyama: I am not that one-dimensional.
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[22:01] shirei13: I'd beg to differ, but go ahead.
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===Profiles' summary===
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[22:01] Break Miyama: See, it's these sorts of things that frustrate me.
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[22:01] Break Miyama: You offer great competition. I try to tell you that, because it's the truth.
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Guild cards:
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[22:02] Break Miyama: Having that rebuffed, -then- being told what I actually feel? That's frustrating, and I might go as far as to say that it's out of line.
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[22:03] Break Miyama: I explained myself, and I don't want to have words put in my mouth after the fact.
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*9147743132 - Kaze - Viridia
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[22:04] Break Miyama: I'm not sure where you're getting this idea that I'm a completely open book and am always a loud-mouthed goofball who takes competition a mite too seriously, but that is only a part, not the whole.
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*3353030206 - Auphamim - Auphamim Angle - Bluefull
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[22:04] Break Miyama: I'm trying to change what's merely a single perception that isn't completely representative of who I am.
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*5766147263 - Reye - Reyelis Sylpheed - Greenill
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[22:05] Break Miyama: I'm trying to correct what I believe to be a hasty conclusion.
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*9053687527 - Isoleth - Greenill
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[22:06] Break Miyama: What you see, even if it's for four years, is not what you get.
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*4079750447 - Hana - Hana Ikari - Skyly
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[22:07] Break Miyama: We tend to meet under the same conditions - with a lot of friends, with games about, under an incredibly casual atmosphere, and the like.
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[22:07] Break Miyama: This doesn't leave a bunch of room for variance.
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END OF FILE.
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[22:07] Break Miyama: You aren't seeing me frustrated, or mad, or sad, or nervous, or other things to that effect.
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[22:08] Break Miyama: Am I making sense?
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===Video Fragment 1===
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[22:09] shirei13: In all honesty?  No.
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[22:09] Break Miyama: THen I'll try to summarize.
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The scenario this time is nothing as green as the areas surrounding the Central Dome... this is, grosso modo, a desert. These surroundings welcome the team of Kaze, Isoleth and Auphamim as they descend through the teleporter towards Ragol. The minor facilities established to allow easier exploration are deteriorated due to many attacks. These cameras had the fortune to capture the first attack to the team.
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[22:11] Break Miyama: Being told what I enjoyed about (whatever-it-is) after explaining my thoughts on the matter isn't something I enjoy.
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[22:11] Break Miyama: It's telling me that you know me better than I know myself.
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Just as the last one of them appeared in the portal, a caricature of a boar, a Boota, charged against them. Soon enough received by a photon bullet from Isoleth, just to be finished off by a pair of slashes from Auphamim. However, this was just the advanced cavalry. Just a pair of seconds later, the whole horde charged towards them, crushing Auphamim and pushing him back, while Kaze and Isoleth retaliated. The firepower was barely enough to halt them enough for the fallen one to stand up, and attempt to push them back.
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[22:11] Break Miyama: And the times you see me are not a representative sample of how I am.
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[22:14] Break Miyama: That's the gist of it.
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The melee lasted just around 30 seconds of charges, falling forces from the assailants, and casting Resta by the ones defending. In this period, both the HUmars had a harsh time holding the first line. Just as the bodies were pushed aside by a trio of wounded hunters, a soft, almost unheard tremor took over the floor before a bird-like creature pushed it's beak outside of the burning sands. A Sand Rappy, just another variety of those almost infesting Ragol. Though, to some, they seemed adorable and even human-like in a few situations. But this variety had that vicious nature that made it feared by any conscious hunter. And just as a flock appeared, the melee broke out again...
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[22:16] shirei13: Are you done now?
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[22:16] Break Miyama: For the most part.
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This video brought us over the notice that those beaks are capable of boring through solid stone to make their way out. And gave us new insight in their movement data. Yet it took a harsh toll on the explorers, that soon enough were exhausted, and almost overpowered. It was indeed a hard time they had in those two assaults, and took a minute's breath to rest...
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[22:16] Break Miyama: Can I at least have a proper response.
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[22:16] Break Miyama: ?
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''...the video ends in this point. The report by the hunters reports the appearance of an Astark that promptly fell on and destroyed the installation where the camera was set...''
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[22:17] shirei13: I'm not sure.  I'll try, though.
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[22:21] shirei13: Quite simply, that's not the issue here. Yes, I'll have you believe what you wish; if you say that the true pleasure you derive from games stems from the challenge and not always winning, then so be it. However, you yourself once said that playing to win and playing to have fun are not mutually exclusive. Keep that in mind;  it appears to dominate your thoughts whenever I play with you.
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END OF FILE.
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[22:22] shirei13: I never put words in your mouth; you already spoke them.
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[22:22] Break Miyama: Right, appears.
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===Background Report 1: Auphamim's mentor, Tear Realis===
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[22:26] shirei13: "Appears"? I'm attempting to be sarcastic here. I have never seen evidence to the contrary. In every game, for every round, for every time we've ever met, socially or privately, you have never, even once, considered any sort of idea to the contrary. There is no "taking it easy" for you.  Everytime I try to sit back and enjoy and enjoy one of the very FEW means of relaxation I have, you ignore my request for a non-serious match and go straight for the throat.
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[22:27] Break Miyama: There is a bit of a problem with that, though.
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"Regarding Tear, I'll be honest... she was an asset to my raising as a Hunter. Regarding her training, she was strict since the first moment we met over the hunters' guild. I'll admit she even bossed me around the first times we went over the RES. Even when she lent me her MAG unit, same I believe she uses even now, it was hard on me. (Cough) Though the first training took little more than a few weeks before I could actually set a foot over the actual surface of Ragol. It was rather pleasant to smell fresh air after... well, after a life-time of stagnant, constantly recycled air. As Coral wasn't the most beautiful planet. At least regarding nature, it was pretty much a doomed place. All the contrary, Ragol was so green and alive.
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[22:27] Break Miyama: Not in the sense that you want relaxation, as that's perfectly acceptable.
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[22:28] Break Miyama: But in that "a relaxing match" isn't clear. There's no clear expectation of what you want me to do.
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Yet I digress, I should talk about Tear. Well, contrary to popular belief, she's not exactly glad to have taken the Hunter career. Even when she's good at it, by regular standards. Not many reach such a position as hers, in the Guild's hierarchy. Yet, I believe I do understand and participate in her loathing of her job. It all starts to the day I was assigned to be held under her wing. (Coughs) Well, I arrived with a few minutes' worth of anticipation to our meeting place, the Guild's lobby. And I believe I saw her at the distance. She was talking to another Hunter, a male one. In an unexpected twist of the events, that only after retrospective thought I understand, she was blatantly abused by the mentioned Ranger. Yet, the pleasure should have lasted long. And a few months later I wonder if he can still feel anything at all. She showed incredible speed while placing a kick between the man's legs. And that, I'll be honest, scared me if not gave me a sense of security. She'd be a double-edged weapon. An ally as powerful as it can be, yet, dangerous if I ever dared do something like that.
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[22:28] Break Miyama: How easy is too easy?
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[22:28] Break Miyama: What specifically's right-out in a "relaxing" match?
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I'll elaborate about our first run at the RES. As painful as it was. The area simulated to appear to be the surroundings of the Central Dome was relatively easy with her help and a lent weapon. The foes fell easily enough as we moved on. Yet it had that false sense of safety as she kept an eye on me. Until the dragon.
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[22:28] Break Miyama: I'd be happy to give you a more relaxing match if I knew what constitutes relaxing for you.
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[22:29] Break Miyama: The benchmark is very fuzzy, so I don't exactly have something to aim for.
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The next part should be taken with the whole seriousness as a official document requires.
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[22:34] shirei13: Ah. I see you really are that one dimensional.  You're always so literal and rigid.  You go straight for the win. That's all. The only goal you want to hear of in the games you play is to be appopriately challenged and to win. Hence, your obviously ruthless tactics in every match, even when your opponent just wants to ignore who wins and who loses in favor of simply playing the game. That's not something that canbe quantified. All I ask is that you don't always play like winning and challenge is everything.
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[22:34] shirei13: Got it memorized?
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''As we approached the inside of the Central Dome, the heat became overwhelming. And I knew that it was no good signal. Tear had also had the precaution to not to warn me of what'd happen once I was inside. "You should've been prepared." Her usual chime-in, as I'd know later. And I had forgotten any kind of barrier. As I told her so, she only answered with a sigh and "If things get too hot in there, pull out, ok?"..." I was then forced to purge my mind of the resulting dirty mental images. That, in all pardon to both of us, weren't my fault at all. Regardless, well, the fight carried on as soon as were both in the heated engagement. Be it her overconfidence with a weaker foe, Tear was then pushed over and almost falls onto the floor. If it wasn't because she fell on me. This event would lack relevance if not by a single, almost irrelevant detail. As she fell into my arms, I realize that it wasn't really unpleasant, she's of a slim, athletic build and yet, small in an almost fragile way (Edit: I was lying to myself, in my complete delusion. She's anything but fragile). Newman as she was, she had those familiar long ears. And as she turned her head towards me, I have yet to know her intentions, she brushed her long ears against my face. Even today, I could swear I heard a soft moan escape her lips.''
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[22:35] Break Miyama: It's not rigid to ask where the target is when I'm supposed to be shooting at it.
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[22:35] Break Miyama: You want a relaxing match. I get that.
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That'd derive into a beautiful and comfortable relationship of Hunting companions. But I digress.
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[22:35] Break Miyama: The problem is what's relaxing for -you-.
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[22:37] Break Miyama: "Don't always play like winning and challenge is everything" is something I can only shrug my shoulders at, and probably pick someone out of left field like Voldo or Yun-Seong in the hopes of getting close.
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The Dragon fell soon enough to Tear's Daylight Scar. Good enough for a first hunt, and I had pretty much enjoyed it. And, like I said, even today Tear is a trustful companion.
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[22:37] Break Miyama: I don't read minds.
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[22:38] Break Miyama: Nor can I work with really vague conditions. It helps to know what actually -is- off-limits so that I won't -do- it.
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Even when we still hold a small, how to address it, feud. Yet in all, it has reaped benefits in more than one shape.
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[22:39] Break Miyama: It's not being bone-headedly literal; the statement can be taken so many ways, with some ways putting me at risk of escalating the issue.
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[22:40] Break Miyama: The clarity's being asked for for a reason.
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END OF FILE.
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[22:44] shirei13: No, no, keep going.  You're only proving my point.  The statements made in my last reply are not exactly difficult to understand, save by someone who refuses to. They have no meaning to you, mostly because you deny them any. You do not take competition too seriously. It is never too serious for you. I have no idea where you got the idea, but very well. Hold to it if you must. Now, if we can drop this, you brought up, earlier, the real issue at hand.
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[22:45] Break Miyama: Then get to it, if you will.
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[22:49] shirei13: We do tend to meet under the same conditions. We rarely do otherwise. That's where the real problem is. The real problem is your behavior when we are around so many people, with such loud music and so many games. No, I do not see your other sides. You do not care to show them to me, though I have seen you mad, frustrated, and sad at the same time. At least in this regard, my conclusion was not hasty, even if has been a mere 4-going-on-5 years.  
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[22:49] Break Miyama: Okay, then.
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[22:53] shirei13: The real problem here is that you feel it a better use of these situations to play games (which you are already better at) with me than to allow an actual party to happen. You feel it a better use of your time to play with me at the expense of other people's time. And quite frankly, you are not the only reason I organize these things.  I hadn't seen anyone else there in nearly four months, but you wanted to play SCIV, so it looks like Ryan had to miss out on a much needed chance to see and talk with me. Do you understand?
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[22:54] Break Miyama: Okay, then.
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[22:54] Break Miyama: Are those all of the concerns?
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[22:54] shirei13: No, there's one more.
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[22:54] Break Miyama: Then do go on.
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[22:55] shirei13: You were a quick read.
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[22:55] Break Miyama: Okay, then.
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[22:55] Break Miyama: That'll be all, then.
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Session Close (shirei13): Tue Dec 30 22:56:28 2008

Current revision as of 08:38, 1 January 2009

Session Start (Break Miyama:shirei13): Tue Dec 30 21:52:34 2008 [21:52] Break Miyama: Hello! [21:53] shirei13: HELLO! [21:54] Break Miyama: How are you? [21:55] shirei13: Typing eehehheh [21:55] Break Miyama: Good, good. [21:55] Break Miyama: Now that we've got that out of the way, we do need to talk. [21:56] shirei13: Oh? [21:56] Break Miyama: Firstly, my attendance tomorrow is hinging on Edwin being able to make it, as he provides the transportation. [21:57] Break Miyama: However, it seems like he won't. [21:57] Break Miyama: If A, B. ~A. Therefore, ~B. [21:57] shirei13: Ah, I see. [21:58] Break Miyama: So yeah, unless something else gets arranged, I probably won't be there. [21:58] Break Miyama: The second point is a bit more....personal. [21:59] Break Miyama: It was regarding comments on what I get out of video games. [22:00] Break Miyama: The insistence that I only like winning when I explained otherwise was not something I appreciated. [22:00] Break Miyama: I am not that one-dimensional. [22:01] shirei13: I'd beg to differ, but go ahead. [22:01] Break Miyama: See, it's these sorts of things that frustrate me. [22:01] Break Miyama: You offer great competition. I try to tell you that, because it's the truth. [22:02] Break Miyama: Having that rebuffed, -then- being told what I actually feel? That's frustrating, and I might go as far as to say that it's out of line. [22:03] Break Miyama: I explained myself, and I don't want to have words put in my mouth after the fact. [22:04] Break Miyama: I'm not sure where you're getting this idea that I'm a completely open book and am always a loud-mouthed goofball who takes competition a mite too seriously, but that is only a part, not the whole. [22:04] Break Miyama: I'm trying to change what's merely a single perception that isn't completely representative of who I am. [22:05] Break Miyama: I'm trying to correct what I believe to be a hasty conclusion. [22:06] Break Miyama: What you see, even if it's for four years, is not what you get. [22:07] Break Miyama: We tend to meet under the same conditions - with a lot of friends, with games about, under an incredibly casual atmosphere, and the like. [22:07] Break Miyama: This doesn't leave a bunch of room for variance. [22:07] Break Miyama: You aren't seeing me frustrated, or mad, or sad, or nervous, or other things to that effect. [22:08] Break Miyama: Am I making sense? [22:09] shirei13: In all honesty? No. [22:09] Break Miyama: THen I'll try to summarize. [22:11] Break Miyama: Being told what I enjoyed about (whatever-it-is) after explaining my thoughts on the matter isn't something I enjoy. [22:11] Break Miyama: It's telling me that you know me better than I know myself. [22:11] Break Miyama: And the times you see me are not a representative sample of how I am. [22:14] Break Miyama: That's the gist of it. [22:16] shirei13: Are you done now? [22:16] Break Miyama: For the most part. [22:16] Break Miyama: Can I at least have a proper response. [22:16] Break Miyama: ? [22:17] shirei13: I'm not sure. I'll try, though. [22:21] shirei13: Quite simply, that's not the issue here. Yes, I'll have you believe what you wish; if you say that the true pleasure you derive from games stems from the challenge and not always winning, then so be it. However, you yourself once said that playing to win and playing to have fun are not mutually exclusive. Keep that in mind; it appears to dominate your thoughts whenever I play with you. [22:22] shirei13: I never put words in your mouth; you already spoke them. [22:22] Break Miyama: Right, appears. [22:26] shirei13: "Appears"? I'm attempting to be sarcastic here. I have never seen evidence to the contrary. In every game, for every round, for every time we've ever met, socially or privately, you have never, even once, considered any sort of idea to the contrary. There is no "taking it easy" for you. Everytime I try to sit back and enjoy and enjoy one of the very FEW means of relaxation I have, you ignore my request for a non-serious match and go straight for the throat. [22:27] Break Miyama: There is a bit of a problem with that, though. [22:27] Break Miyama: Not in the sense that you want relaxation, as that's perfectly acceptable. [22:28] Break Miyama: But in that "a relaxing match" isn't clear. There's no clear expectation of what you want me to do. [22:28] Break Miyama: How easy is too easy? [22:28] Break Miyama: What specifically's right-out in a "relaxing" match? [22:28] Break Miyama: I'd be happy to give you a more relaxing match if I knew what constitutes relaxing for you. [22:29] Break Miyama: The benchmark is very fuzzy, so I don't exactly have something to aim for. [22:34] shirei13: Ah. I see you really are that one dimensional. You're always so literal and rigid. You go straight for the win. That's all. The only goal you want to hear of in the games you play is to be appopriately challenged and to win. Hence, your obviously ruthless tactics in every match, even when your opponent just wants to ignore who wins and who loses in favor of simply playing the game. That's not something that canbe quantified. All I ask is that you don't always play like winning and challenge is everything. [22:34] shirei13: Got it memorized? [22:35] Break Miyama: It's not rigid to ask where the target is when I'm supposed to be shooting at it. [22:35] Break Miyama: You want a relaxing match. I get that. [22:35] Break Miyama: The problem is what's relaxing for -you-. [22:37] Break Miyama: "Don't always play like winning and challenge is everything" is something I can only shrug my shoulders at, and probably pick someone out of left field like Voldo or Yun-Seong in the hopes of getting close. [22:37] Break Miyama: I don't read minds. [22:38] Break Miyama: Nor can I work with really vague conditions. It helps to know what actually -is- off-limits so that I won't -do- it. [22:39] Break Miyama: It's not being bone-headedly literal; the statement can be taken so many ways, with some ways putting me at risk of escalating the issue. [22:40] Break Miyama: The clarity's being asked for for a reason. [22:44] shirei13: No, no, keep going. You're only proving my point. The statements made in my last reply are not exactly difficult to understand, save by someone who refuses to. They have no meaning to you, mostly because you deny them any. You do not take competition too seriously. It is never too serious for you. I have no idea where you got the idea, but very well. Hold to it if you must. Now, if we can drop this, you brought up, earlier, the real issue at hand. [22:45] Break Miyama: Then get to it, if you will. [22:49] shirei13: We do tend to meet under the same conditions. We rarely do otherwise. That's where the real problem is. The real problem is your behavior when we are around so many people, with such loud music and so many games. No, I do not see your other sides. You do not care to show them to me, though I have seen you mad, frustrated, and sad at the same time. At least in this regard, my conclusion was not hasty, even if has been a mere 4-going-on-5 years. [22:49] Break Miyama: Okay, then. [22:53] shirei13: The real problem here is that you feel it a better use of these situations to play games (which you are already better at) with me than to allow an actual party to happen. You feel it a better use of your time to play with me at the expense of other people's time. And quite frankly, you are not the only reason I organize these things. I hadn't seen anyone else there in nearly four months, but you wanted to play SCIV, so it looks like Ryan had to miss out on a much needed chance to see and talk with me. Do you understand? [22:54] Break Miyama: Okay, then. [22:54] Break Miyama: Are those all of the concerns? [22:54] shirei13: No, there's one more. [22:54] Break Miyama: Then do go on. [22:55] shirei13: You were a quick read. [22:55] Break Miyama: Okay, then. [22:55] Break Miyama: That'll be all, then. Session Close (shirei13): Tue Dec 30 22:56:28 2008

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