Warren Character Sheet
From Ars Magica
Contents |
Character:Warren Osborn
Player:Tim Martin
Saga:
Setting:
Current Year:1220
House:N/A
Age:24
Size:0
Confidence:2/5
Decreptitude:0
Aging Effects:
Warping:0
Warping Effects:
General
Birth name:Unknown
Year Born:1196
Gender:Male
Race/Nationality:English
Place of Origin:London
Religion:N/A
Title/Profession:Negotiator
Height:"4' 9""" / 1.44m
Weight:130 lbs / 58.9kg
Hair:Blond
Eyes:Blue
Handedness:Left
Characteristics
Intelligence | 1 | |
Perception | 1 | |
Strength | -2 | |
Stamina | -1 | |
Presence | 3 | |
Communication | 2 | |
Dexterity | 2 | |
Quickness | 0 |
Virtues and Flaws
Virtue/Flaw | Value | Effect |
(minor, general) | 1 | Study Totals Increased by Half |
(minor, general) | 1 | +5 to Study Total Under Instruction |
(minor, general) | 1 | "+3 Resist Lies, Confusion, Befuddlement and Subterfuge" |
(minor, general) | 1 | "May Purchase Academic Abilities, +50 points" |
(minor, supernatural) | 1 | Sidhe Blood; +1 Presence |
(minor, general) | 1 | "+3 to all sight rolls, not counting missile weapons" |
(minor, general) | 1 | +1 to subtle handwork |
(minor, general) | 1 | +1 to +3 for Luck |
(minor, general) | 1 | "Starting Confidence Score of 2, start with 5 Confidence Points" |
(minor, general) | 1 | Underworld Contacts |
(major, story) | -3 | Wanted Man |
(minor, personality) | -1 | Optimism is an aspect of their personality which defines them, and gets them into trouble. |
Abilities
Ability | Specialisation | Rating |
Living Language | English | N |
Folk Ken | City | 2 |
Awareness | Detail | 2 |
Area Lore | City | 2 |
Bargain | Rare Items | 4 |
Charm | Sellers | 3 |
Etiquette | Merchants | 4 |
Guile | Fast Talk | 2 |
Intrigue | Alliances | 2 |
Legerdemain | Pick Pocket | 2 |
Stealth | Shadowing | 2 |
Dead Language: Latin | Academic Usage | 4 |
Dead language: Greek | Academic Usage | 3 |
Philosophiae | Moral Philosophy | 2 |
Personality Traits
Swarthy | 3 |
Confident | 2 |
Secretive | 1 |
Boisterous | 2 |
Reputations
Score | Content | Type |
2 | Thief | Local (London) |
Combat
Armor Worn: | None |
Combat Modifiers: | |
Soak: | 0 |
Armor Load: | 0 |
Weapons
Weapon | Ability | Init | Atk | Dfn | Dam | Str | Load | Cost |
Dodge | Brawl | 0 | n/a | 0 | n/a | n/a | 0 | n/a |
Fist | Brawl | 0 | 0 | 0 | 0 | n/a | 0 | n/a |
Kick | Brawl | -1 | 0 | -1 | 3 | n/a | 0 | n/a |
Dagger | Brawl | 0 | 2 | 0 | 3 | -3 | 0 | Inexp. |
Approval Notes
This character is unapproved. For approval, the character:
- needs an ability to be specified for the Affinity virtue.
- needs to change his virtues to reflect that two of his story flaws will not grant any points.
- needs to be able to converse with the Norman nobility in order to sell them things.
Once you have made those changes then the character will probably be ready for approval, though the virtue changes are quite major.