Mercenary

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Alignment: Any

Hit Die: 1d12

[edit] Class Skills

The mercenary's class skills are balance, climb, concentration, craft, heal, hide, intimidate, jump, knowledge (all taken individually), listen, move silently, profession, ride, sense motive, swim, tumble.

Skill Points at 1st Level: (4 + Int modifier) x4.

Skill Points at Each Additional Level: 4 + Int modifier.


Table: The Mercenary
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialManeuvers Known/ReadiedStances Known
1st+1+2+0+0 Battle Clarity (Reflex Saves), Weapon Aptitude 4/3 1
2nd+2+3+0+0 Uncanny Dodge 4/3 1
3rd+3+3+1+1 Battle Ardor (Critical Confirmation) 4/3 1
4th+4+4+1+1 -- 4/4 2
5th+5+4+1+1 Bonus Fear 5/4 2
6th+6/+1+5+2+2 Improved Uncanny Dodge 5/4 2
7th+7/+2+5+2+2 Battle Cunning (Damage) 5/4 2
8th+8/+3+6+2+2 -- 5/4 2
9th+9/+4+6+3+3 Bonus Feat 6/4 2
10th+10/+5+7+3+3 -- 6/5 3
11th+11/+6/+1+7+3+3 Battle Skill (Opposed Checks) 6/5 3
12th+12/+7/+2+8+4+4 -- 6/5 3
13th+13/+8/+3+8+4+4 Bonus Feat 7/5 3
14th+14/+9/+4+9+4+4 Dual Boost 1/day 7/5 3
15th+15/+10/+5+9+5+5 Battle Mastery (attacks of opportunity) 7/6 3
16th+16/+11/+6/+1+10+5+5 Dual Boost 2/day 7/6 4
17th+17/+12/+7/+2+10+5+5 Bonus Feat 8/6 4
18th+18/+13/+8/+3+11+6+6 Dual Boost 3/day 8/6 4
19th+19/+14/+9/+4+11+6+6 -- 8/6 4
20th+20/+15/+10/+5+12+6+6 Dual Boost 4/day 8/7 4

[edit] Class Features

Martial Disciplines: The warblade can choose from any of the following disciplines: Iron Heart, Stone Dragon, Tiger Claw, White Raven.

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