Sage

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Revision as of 06:55, 26 October 2007 by Admin (Talk | contribs)

Alignment: Any

Hit Die: 1d8

Class Skills

The sages class skills are balance, climb, concentration, craft, heal, hide, intimidate, jump, knowledge (all taken individually), listen, move silently, profession, ride, sense motive, swim, tumble.

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

Table: The Sage
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialManeuvers Readied
1st+0+0+2+2+1 initiative, weapon focus 4
2nd+1+0+3+3AC Bonus (Wis Modifier) +1
3rd+2+1+3+3 --- +1
4th+3+1+4+4 Insightful Strike +1
5th+3+1+4+4 --- +1
6th+4+2+5+2+2 initiative +2
7th+5+2+5+5 Sense Magic +2
8th+6/+1+2+6+6Defensive Stance +2
9th+6/+1+3+6+6 Evasion +2
10th+7/+2+3+7+7 +3 Initiative +3
11th+8/+3+3+7+7 --- +3
12th+9/+4+4+8+8 --- +3
13th+9/+4+4+8+8 --- +3
14th+10/+5+4+9+9 --- +4
15th+11/+6/+1+5+9+9 +4 Initiative, Stance Mastery +4
16th+12/+7/+2/+5+10+10 --- +4
17th+12/+7/+2+5+10+10 Improved Evasion +4
18th+13/+8/+3+6+11+11 --- +5
19th+14/+9/+4+6+11+11 --- +5
20th+15/+10/+5+6+12+12 +5 Initiative 12

Class Features

Martial Disciplines: The Sage can choose any of the following disciplines: Crashing Wave, Desert Wind, Eclipse Dawn, Glacial Chill, Leaping Gale, Setting Sun, Shadow Hand. Once she chooses her discipline, it cannot be changed.

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