Sage
From Arinthdnd
Alignment: Any
Hit Die: 1d8
Class Skills
The sages class skills are balance, climb, concentration, craft, heal, hide, intimidate, jump, knowledge (all taken individually), listen, move silently, profession, ride, sense motive, swim, tumble.
Skill Points at 1st Level: (6 + Int modifier) x4.
Skill Points at Each Additional Level: 6 + Int modifier.
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Maneuvers Readied |
---|---|---|---|---|---|---|
1st | +0 | +0 | +2 | +2 | +1 initiative, weapon focus | 4 |
2nd | +1 | +0 | +3 | +3 | AC Bonus (Wis Modifier) | +1 |
3rd | +2 | +1 | +3 | +3 | -- | +1 |
4th | +3 | +1 | +4 | +4 | Insightful Strike, Weapon Specialization | +1 |
5th | +3 | +1 | +4 | +4 | Discipline Feat | +1 |
6th | +4 | +2 | +5 | +2 | +2 initiative | +2 |
7th | +5 | +2 | +5 | +5 | Sense Magic | +2 |
8th | +6/+1 | +2 | +6 | +6 | Defensive Stance, Greater Weapon Focus | +2 |
9th | +6/+1 | +3 | +6 | +6 | Evasion | +2 |
10th | +7/+2 | +3 | +7 | +7 | +3 Initiative | +3 |
11th | +8/+3 | +3 | +7 | +7 | --- | +3 |
12th | +9/+4 | +4 | +8 | +8 | Discipline Ability 1 | +3 |
13th | +9/+4 | +4 | +8 | +8 | --- | +3 |
14th | +10/+5 | +4 | +9 | +9 | --- | +4 |
15th | +11/+6/+1 | +5 | +9 | +9 | +4 Initiative, Stance Mastery | +4 |
16th | +12/+7/+2/ | +5 | +10 | +10 | --- | +4 |
17th | +12/+7/+2 | +5 | +10 | +10 | Improved Evasion | +4 |
18th | +13/+8/+3 | +6 | +11 | +11 | --- | +5 |
19th | +14/+9/+4 | +6 | +11 | +11 | --- | +5 |
20th | +15/+10/+5 | +6 | +12 | +12 | +5 Initiative | +5 |
Class Features
Martial Disciplines: The Sage can choose any of the following disciplines: Crashing Wave, Desert Wind, Glacial Chill, Leaping Gale, Setting Sun, Shadow Hand, Singing Blade. Once she chooses her discipline, it cannot be changed.
Discipline Ability:
- Crashing Wave -
- Desert Wind -
- Glacial Chill -
- Leaping Gale -
- Setting Sun -
- Shadow Hang -
- Singing Blade-