Shaman

From Arinthdnd

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===Ancestral Totems===
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'''Chastise Spirits'''
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'''Prerequisites''': None
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'''Description''': As Spirit Shaman Ability
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'''Ghost Warrior'''
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'''Prerequisites''': Chastise Spirits, 6th Level
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'''Description''': As Spirit Shaman Ability
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'''Exorcism'''
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'''Prerequisites''': Chastise Spirits, 16th Level
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'''Description''': As Spirit Shaman Ability
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'''Chastise Spirits'''
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'''Prerequisites''': None
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'''Description''': As Spirit Shaman Ability
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===Shapeshifting===
'''Wild Shapes'''
'''Wild Shapes'''
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'''Prerequisites''': Major Talent
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'''Prerequisites''': Major Talent -  mutually exclusive with Hybrid Form
'''Description''': As ability for Druids - scales up to 15th level (no elemental forms)
'''Description''': As ability for Druids - scales up to 15th level (no elemental forms)
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'''Hybrid Form'''
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'''Prerequisites''': Major Talent -  mutually exclusive with Wild Shapes
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'''Description''': You may choose an animal from the following list; you transform into a hybrid form of that animal.  You always maintain hybrid form.
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*Wolf - +2 Str, +2 Dex - +10 move, 1d4 claw attacks, Scent Ability, +4 Listen Checks
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*Eagle - +2 Str, +1 Dex, +1 Cha - 1d4 talon attacks, wings (good maneuverability, +4 Spot Checks
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*Bear - +3 Str, +2 Con - 1d4 claw attacks, Improved Grapple
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*Tiger - +4 Str - 1d4 claw attacks, +4 jump checks, +4 climb checks
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*Raven - +3 Dex, +1 Wis - wings (good maneuverability), +4 Bluff checks, +4 Gather Information
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*Owl - +2 Dex, +2 Int - wings (good maneuverability), 1d4 talon attack, +4 Listen checks, +4 Spot checks
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*Deer - +1 Str, +2 Dex, +1 Con - 1d6 gore attack, +10 move
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*Boar - +2 Str, +3 Con - 1d6 tusk attack, Endurance Feat
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'''Full Animal Form'''
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'''Prerequisites''': Hybrid Form, 10th level
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'''Description''': You may fully turn into your selected animal, doubling the bonuses.

Revision as of 03:56, 1 December 2007

Contents

Shaman

Alignment: Any Lawful

Hit Die: d6


Class Skills

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

The shaman’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Speak Language (n/a), Spellcraft (Int), Use Magic Device (Cha).


Table: The Shaman
LevelBase
Attack
Bonus
Fort
Save
Ref
Save
Will
Save

Invocations
Known
1st+0+0+2+2 Major Shaman Talent, Speak with Spirits 1
2nd+1+0+3+3 Shaman Talent 2
3rd+2+1+3+3 Shaman Talent 2
4th+3+1+4+4 -- 3
5th+3+1+4+4 Shaman Talent 4
6th+4+2+5+5 -- 5
7th+5+2+5+5 Shaman Talent 6
8th+6/+1+2+6+6 --- 6
9th+6/+1+3+6+6 Shaman Talent 7
10th+7/+2+3+7+7 Major Shaman Talent 8
11th+8/+3+3+7+7 Shaman Talent 9
12th+9/+4+4+8+8 -- 10
13th+9/+4+4+8+8 Shaman Talent 10
14th+10/+5+4+9+9 -- 11
15th+11/+6/+1+5+9+9 Shaman Talent 12
16th+12/+7/+2+5+10+10 --- 13
17th+12/+7/+2+5+10+10 Shaman Talent 14
18th+13/+8/+3+6+11+11 Shaman Talent 14
19th+14/+9/+4+6+11+11 Shaman Talent 15
20th+15/+10/+5+6+12+12 Shaman Talent 16

Weapon and Armor Proficiency: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail.

Speak with Spirits:The Shaman has the ability to communicate with the anima; the spirits that make up the world. Unless hostile for some reason, the spirits will generally respond, and truthfully, to the Shaman. They may not always understand the affairs of mortals (or care to..) so their information isn't necessarily reliable.

Shaman Talents

Spirit Summoning

Spirit Charmer

Prerequisites: Major Talent

Description:


Chastise Spirits

Prerequisites: None

Description: As Spirit Shaman Ability


Ghost Warrior

Prerequisites: Chastise Spirits, 6th Level

Description: As Spirit Shaman Ability


Exorcism

Prerequisites: Chastise Spirits, 16th Level

Description: As Spirit Shaman Ability


Chastise Spirits

Prerequisites: None

Description: As Spirit Shaman Ability



Shapeshifting

Wild Shapes

Prerequisites: Major Talent - mutually exclusive with Hybrid Form

Description: As ability for Druids - scales up to 15th level (no elemental forms)


Hybrid Form

Prerequisites: Major Talent - mutually exclusive with Wild Shapes

Description: You may choose an animal from the following list; you transform into a hybrid form of that animal. You always maintain hybrid form.

  • Wolf - +2 Str, +2 Dex - +10 move, 1d4 claw attacks, Scent Ability, +4 Listen Checks
  • Eagle - +2 Str, +1 Dex, +1 Cha - 1d4 talon attacks, wings (good maneuverability, +4 Spot Checks
  • Bear - +3 Str, +2 Con - 1d4 claw attacks, Improved Grapple
  • Tiger - +4 Str - 1d4 claw attacks, +4 jump checks, +4 climb checks
  • Raven - +3 Dex, +1 Wis - wings (good maneuverability), +4 Bluff checks, +4 Gather Information
  • Owl - +2 Dex, +2 Int - wings (good maneuverability), 1d4 talon attack, +4 Listen checks, +4 Spot checks
  • Deer - +1 Str, +2 Dex, +1 Con - 1d6 gore attack, +10 move
  • Boar - +2 Str, +3 Con - 1d6 tusk attack, Endurance Feat


Full Animal Form

Prerequisites: Hybrid Form, 10th level

Description: You may fully turn into your selected animal, doubling the bonuses.


Soul Binding

Soul Binding

Prerequisites: Major Talent

Description: As ability for Binders


Ascension

Divine Grace

Prerequisites: 2nd Level

Description: As ability for Paladins


Aura of Courage

Prerequisites: 3rd Level, Divine Grace

Description: As ability for Paladins


Purity of Body

Prerequisites: 5th Level, Divine Grace

Description: As ability for Monks


A Thousand Faces

Prerequisites: 13th Level

Description: As ability for Druids


Diamond Soul

Prerequisites: 13th Level, Purity of Body

Description: As ability for Monks


Timeless Body

Prerequisites: 15th Level, Diamond Soul

Description: As ability for Druids


Tongue of Sun and Moon

Prerequisites: 15th Level, A Thousand Faces

Description: As ability for Monks


Perfect Self

Prerequisites: 20th Level, Tongue of Sun and Moon, Timeless Body

Description: As ability for Monks


Invocations

Least Invocations


Lesser Invocations


Greater Invocations


Dark Invocations

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