Sage

From Arinthdnd

(Difference between revisions)

Revision as of 04:40, 26 October 2007

Alignment: Any

Hit Die: 1d8

Class Skills

The sages class skills are balance, climb, concentration, craft, heal, hide, intimidate, jump, knowledge (all taken individually), listen, move silently, profession, ride, sense motive, swim, tumble.

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

Table: The Sage
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialManeuvers Readied
1st+0+0+2+2+1 initiative, weapon focus 4
2nd+1+0+3+3AC Bonus (Wis Modifier) +1
3rd+2+1+3+3 -- +1
4th+3+1+4+4 Insightful Strike, Weapon Specialization +1
5th+3+1+4+4 Discipline Feat +1
6th+4+2+5+2+2 initiative +2
7th+5+2+5+5 Sense Magic +2
8th+6/+1+2+6+6Defensive Stance, Greater Weapon Focus +2
9th+6/+1+3+6+6 Evasion +2
10th+7/+2+3+7+7 +3 Initiative +3
11th+8/+3+3+7+7 --- +3
12th+9/+4+4+8+8 Discipline Ability 1 +3
13th+9/+4+4+8+8 --- +3
14th+10/+5+4+9+9 --- +4
15th+11/+6/+1+5+9+9 +4 Initiative, Stance Mastery +4
16th+12/+7/+2/+5+10+10 --- +4
17th+12/+7/+2+5+10+10 Improved Evasion +4
18th+13/+8/+3+6+11+11 --- +5
19th+14/+9/+4+6+11+11 Discipline Ability 2 +5
20th+15/+10/+5+6+12+12 +5 Initiative +5

Class Features

Martial Disciplines: The Sage can choose any of the following disciplines: Crashing Wave, Desert Wind, Glacial Chill, Leaping Gale, Setting Sun, Shadow Hand, Singing Blade. Once she chooses her discipline, it cannot be changed.

Discipline Ability 1:

  • Crashing Wave -
  • Desert Wind -
  • Glacial Chill -
  • Leaping Gale -
  • Setting Sun -
  • Shadow Hang -
  • Singing Blade-

Discipline Ability 2:

  • Crashing Wave -
  • Desert Wind -
  • Glacial Chill -
  • Leaping Gale -
  • Setting Sun -
  • Shadow Hang -
  • Singing Blade-
Personal tools