Binder

From Arinthdnd

(Difference between revisions)

Revision as of 03:04, 26 October 2007

Acolyte

Alignment: Any

Hit Die: d8

Class Skills

The sorcerer’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).

Skill Points at 1st Level: (2 + Int modifier) x4.

Skill Points at Each Additional Level: 2 + Int modifier.

Table: The Binder
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialMaximum Vestige Level
1st+0+2+0+2 Soul Binding (1 vestige) 1st
2nd+1+3+0+3 Pact Augmentation (1 ability) 1st
3rd+2+3+1+3 -- 2nd
4th+3+4+1+4 -- 2nd
5th+3+4+1+4 Pact Augmentation (2 Abilities) 3rd
6th+4+5+2+5 Soul Guardian (Immune to Fear) 3rd
7th+5+5+2+5 -- 4th
8th+6/+1+6+2+6 Soul Binding (2 Vestiges) 4th
9th+6/+1+6+3+6 Soul Guardian (Slippery Mind) 4th
10th+7/+2+7+3+7 Pact Augmentation 5th
11th+8/+3+7+3+7 -- 5th
12th+9/+4+8+4+8 -- 6th
13th+9/+4+8+4+8 Soul Guardian (Immune to Energy Drain and Negative Levels) 6th
14th+10/+5+9+4+9 Soul Binding (3 Vestiges) 6th
15th+11/+6/+1+9+5+9 --- 7th
16th+12/+7/+2/+10+5+10 Pact Augmentation (4 abilities) 7th
17th+12/+7/+2+10+5+10 --- 8th
18th+13/+8/+3+11+6+1 --- 8th
19th+14/+9/+4+11+6+11 Soul Guardian (Mind Blank) 8th
20th+15/+10/+5+12+6+12 Pact Augmentation (5 abilities), Soul Binding (4 Vestiges) 8th

Pact Augmentation Abilities:

  • +5 hit points
  • Energy Resistance 5
  • +1 to saving throws
  • Damage Reduction 1/00
  • +1 AC
  • +1 attack rolls
  • +1 damage rolls
  • +2 initiative
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