Sage
From Arinthdnd
Line 33: | Line 33: | ||
|8th||+6/+1||+2||+6||+6||Defensive Stance|| +2 | |8th||+6/+1||+2||+6||+6||Defensive Stance|| +2 | ||
|- | |- | ||
- | |9th||+6/+1||+3||+6||+6|| | + | |9th||+6/+1||+3||+6||+6|| Signature Weapon || +2 |
|- class="even" | |- class="even" | ||
|10th||+7/+2||+3||+7||+7|| +3 Initiative || +3 | |10th||+7/+2||+3||+7||+7|| +3 Initiative || +3 | ||
Line 49: | Line 49: | ||
|16th||+12/+7/+2/||+5||+10||+10|| --- || +4 | |16th||+12/+7/+2/||+5||+10||+10|| --- || +4 | ||
|- | |- | ||
- | |17th||+12/+7/+2||+5||+10||+10|| | + | |17th||+12/+7/+2||+5||+10||+10|| --- || +4 |
|- class="even" | |- class="even" | ||
|18th||+13/+8/+3||+6||+11||+11|| Discipline Ability 5|| +5 | |18th||+13/+8/+3||+6||+11||+11|| Discipline Ability 5|| +5 | ||
Line 55: | Line 55: | ||
|19th||+14/+9/+4||+6||+11||+11|| --- || +5 | |19th||+14/+9/+4||+6||+11||+11|| --- || +5 | ||
|- class="even" | |- class="even" | ||
- | |20th||+15/+10/+5||+6||+12||+12|| | + | |20th||+15/+10/+5||+6||+12||+12|| +5 Initiative|| 12 |
|- | |- | ||
|} | |} | ||
Line 66: | Line 66: | ||
Discipline Ability 1: | Discipline Ability 1: | ||
*Crashing Wave - Water Breathing | *Crashing Wave - Water Breathing | ||
- | *Desert Wind - | + | *Desert Wind - Improved Initiative |
- | + | *Glacial Chill - Still Mind | |
- | *Glacial Chill - | + | *Leaping Gale - Mobility |
- | *Leaping Gale - | + | *Setting Sun - Improved Unarmed Strike |
- | *Setting Sun - | + | *Shadow Hand - Hide in Plain Sight |
- | *Shadow Hand - | + | |
Discipline Ability 2: | Discipline Ability 2: | ||
- | *Crashing Wave - | + | *Crashing Wave - Fighter Bonus Feat |
- | *Desert Wind - | + | *Desert Wind - Uncanny Dodge |
- | + | *Glacial Chill - Weapon Specialization | |
- | *Glacial Chill - | + | *Leaping Gale - Evasion |
- | *Leaping Gale - | + | *Setting Sun - Improved Grapple |
- | *Setting Sun - | + | *Shadow Hand - Sneak Attack +1d6 |
- | *Shadow Hand - | + | |
Discipline Ability 3: | Discipline Ability 3: | ||
- | *Crashing Wave - | + | *Crashing Wave - Fighter Bonus Feat |
- | *Desert Wind - | + | *Desert Wind - Evasion |
- | + | *Glacial Chill - Improved Critical | |
- | *Glacial Chill - | + | *Leaping Gale - Spring Attack |
- | *Leaping Gale - | + | *Setting Sun - Endurance + Toughness |
- | *Setting Sun - | + | *Shadow Hand - Sneak Attack +2d6 |
- | *Shadow Hand - | + | |
Discipline Ability 4: | Discipline Ability 4: | ||
- | *Crashing Wave - | + | *Crashing Wave - Fighter Bonus Feat |
- | *Desert Wind - | + | *Desert Wind - Improved Uncanny Dodge |
- | + | *Glacial Chill - Diamond Soul | |
- | *Glacial Chill - | + | *Leaping Gale - Cloak Dance |
- | *Leaping Gale - | + | *Setting Sun - Diehard |
- | *Setting Sun - | + | *Shadow Hand - Sneak Attack +3d6 |
- | *Shadow Hand - | + | |
Discipline Ability 5: | Discipline Ability 5: | ||
- | *Crashing Wave - | + | *Crashing Wave - Fighter Bonus Feat |
- | *Desert Wind - | + | *Desert Wind - Improved Evasion |
- | * | + | *Glacial Chill - +4 Con |
- | *Glacial Chill - | + | *Leaping Gale - Improved Evasion |
- | *Leaping Gale - | + | *Setting Sun - Blind-Fight |
- | *Setting Sun - | + | *Shadow Hand - Sneak Attack +4d6 |
- | *Shadow Hand - | + | |
+ | |||
+ | |||
+ | Discipline Ability 6: | ||
+ | *Crashing Wave - Fighter Bonus Feat | ||
+ | *Desert Wind - Dire Charg3e | ||
+ | *Glacial Chill - Perfect Self | ||
+ | *Leaping Gale - +4 Dex | ||
+ | *Setting Sun - Perfect Self | ||
+ | *Shadow Hand - Sneak Attack +5d6 |
Revision as of 05:42, 23 November 2007
Alignment: Any
Hit Die: 1d8
Class Skills
The sages class skills are balance, climb, concentration, craft, heal, hide, intimidate, jump, knowledge (all taken individually), listen, move silently, profession, ride, sense motive, swim, tumble.
Skill Points at 1st Level: (6 + Int modifier) x4.
Skill Points at Each Additional Level: 6 + Int modifier.
Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special | Maneuvers Readied |
---|---|---|---|---|---|---|
1st | +0 | +0 | +2 | +2 | +1 initiative, weapon focus | 4 |
2nd | +1 | +0 | +3 | +3 | AC Bonus (Wis Modifier) | +1 |
3rd | +2 | +1 | +3 | +3 | Discipline Ability 1 | +1 |
4th | +3 | +1 | +4 | +4 | Insightful Strike | +1 |
5th | +3 | +1 | +4 | +4 | --- | +1 |
6th | +4 | +2 | +5 | +2 | +2 initiative | +2 |
7th | +5 | +2 | +5 | +5 | Discipline Ability 2 | +2 |
8th | +6/+1 | +2 | +6 | +6 | Defensive Stance | +2 |
9th | +6/+1 | +3 | +6 | +6 | Signature Weapon | +2 |
10th | +7/+2 | +3 | +7 | +7 | +3 Initiative | +3 |
11th | +8/+3 | +3 | +7 | +7 | Discipline Ability 3 | +3 |
12th | +9/+4 | +4 | +8 | +8 | --- | +3 |
13th | +9/+4 | +4 | +8 | +8 | --- | +3 |
14th | +10/+5 | +4 | +9 | +9 | Discipline Ability 4 | +4 |
15th | +11/+6/+1 | +5 | +9 | +9 | +4 Initiative, Stance Mastery | +4 |
16th | +12/+7/+2/ | +5 | +10 | +10 | --- | +4 |
17th | +12/+7/+2 | +5 | +10 | +10 | --- | +4 |
18th | +13/+8/+3 | +6 | +11 | +11 | Discipline Ability 5 | +5 |
19th | +14/+9/+4 | +6 | +11 | +11 | --- | +5 |
20th | +15/+10/+5 | +6 | +12 | +12 | +5 Initiative | 12 |
Class Features
Martial Disciplines: The Sage can choose any of the following disciplines: Crashing Wave, Desert Wind, Eclipse Dawn, Glacial Chill, Leaping Gale, Setting Sun, Shadow Hand. Once she chooses her discipline, it cannot be changed.
Discipline Ability 1:
- Crashing Wave - Water Breathing
- Desert Wind - Improved Initiative
- Glacial Chill - Still Mind
- Leaping Gale - Mobility
- Setting Sun - Improved Unarmed Strike
- Shadow Hand - Hide in Plain Sight
Discipline Ability 2:
- Crashing Wave - Fighter Bonus Feat
- Desert Wind - Uncanny Dodge
- Glacial Chill - Weapon Specialization
- Leaping Gale - Evasion
- Setting Sun - Improved Grapple
- Shadow Hand - Sneak Attack +1d6
Discipline Ability 3:
- Crashing Wave - Fighter Bonus Feat
- Desert Wind - Evasion
- Glacial Chill - Improved Critical
- Leaping Gale - Spring Attack
- Setting Sun - Endurance + Toughness
- Shadow Hand - Sneak Attack +2d6
Discipline Ability 4:
- Crashing Wave - Fighter Bonus Feat
- Desert Wind - Improved Uncanny Dodge
- Glacial Chill - Diamond Soul
- Leaping Gale - Cloak Dance
- Setting Sun - Diehard
- Shadow Hand - Sneak Attack +3d6
Discipline Ability 5:
- Crashing Wave - Fighter Bonus Feat
- Desert Wind - Improved Evasion
- Glacial Chill - +4 Con
- Leaping Gale - Improved Evasion
- Setting Sun - Blind-Fight
- Shadow Hand - Sneak Attack +4d6
Discipline Ability 6:
- Crashing Wave - Fighter Bonus Feat
- Desert Wind - Dire Charg3e
- Glacial Chill - Perfect Self
- Leaping Gale - +4 Dex
- Setting Sun - Perfect Self
- Shadow Hand - Sneak Attack +5d6