Talk:Spaceships
From Acw
I'd like to see some discussion of the general flavour of faction ships. General ideas for ship design:
- Soviet ships should be industrial bohemoths, with square edges and modular components. The smaller ones should be the T-54s of space, while the capital ships are essentially flying Soviet Realism monuments.
- Grossdeutch ships could come in a couple of flavours - the SS ones are essentially black angular wedges, the bastard offspring of a King Tiger and a stealth bomber. The Raumwaffe ships should remind you of the later more experimental German jets - [1], [2], [3], and pretty much all of http://www.luft46.com/. I'm not sure what a Grossdeutch capital ship would look like.
- British capital ships should have a nautical feel to them - battleships and star destroyers lofting through space. I'd imagine the smaller ships as more conventional fighters and bombers, with a Dan Dare vibe to them - Warren Ellis' Ministry of Space captures the general spirit I'm looking for. Civilian ships probably have a more classic feel to them - space-yachts!
- American ships should have a brutish practicality about them, but still maintain a sense of style. it's probably easiest if they approximate aircraft carriers, and their smaller ships modern fighters, though the idea of a flying skyscraper also appeals to me.
I think these points should go into the separate fleet entries, this entry is already too word-heavy, considering it's just fluff.
I did put some points in abotu British ships being based on naval designs for No Good Reason, and American designers putting complex and expensive solutions on small ships (pressurised spaced armour, frex), while the Soviets stuck with tried, true and cheap.
But feel free to put these in the individual fleet pages. Boots 23:10, 28 June 2006 (EDT)