Disneytale
From Accct Wiki
Arcs
- File Z (The Past) 16, 13, 6
- File A (The Act) 1, 3
- File B (The Beasts) 5, 17, 8
- File C (The Comrade) 7, 12, 18
- File D (The Destiny) 11, 10, 15
- File F (The Finale) 9, 2, 14, 4
- File A Part 1
- File F Part 2
- File A Part 2
- File F Part 4
- File B Part 1
- File Z Part 3
- File C Part 1
- File B Part 3
- File F Part 1
- File D Part 2
- File D Part 1
- File C Part 2
- File Z Part 2
- File F Part 3
- File D Part 3
- File Z Part 1
- File B Part 2
- File C Part 3
Issue 1
Page 1
- Panel 1: The Woodcarver has lit a candle.
Woodcarver: Tell me, child.
- Panel 2: The woodcarver picks up a book.
Woodcarver: Do you believe in the power of imagination?
- Panel 3: A series of carvings line the panel.
Woodcarver: A story that allows humans, animals, machines and monsters to evolve as such stories do,
- Panel 4: The Witch pushes the wooden Pizza Planet Truck across the Table.
Woodcarver: to change, to adapt, to live in perfect harmony.
Page 2
- Panel 1: Sully is reacting in fear over Boo.
Woodcarver: Yes, the magic gifts of the will-o'-the-wisps bind together the four forms of corporal spirits
- Panel 2: Sully closes the door with Boo inside her bed.
- Panel 3: Sully walking through the Locker Room with Boo clinging to his back
Woodcarver: Humans had superpowers.
- Panel 4: Merida gives her mother a cake.
- Panel 5: Elinor is turned into a bear.
Woodcarver: Animals had Evolution.
- Panel 6: Wall-E is flying across space with a fire extinguisher
Woodcarver: Machines had curiosity
- Panel 7: Riley (Who was a Toddler at that point) laughing at the Jokes of a Monster
- Panel 8: A emotion canister fills up with Joy.
Woodcarver: And Monsters had magic.
Page 3
- Panel 1: A Monstropolis Paper about the energy crisis.
Woodcarver: But there are conditions in which a huge chunk of any of the four could be stripped of their gifts.
- Panel 2: Wall-E comparing his run-down tracks to those of a De-Activated Wall-E
Woodcarver: Be it they be isolated from the races, or abandoned outright...
- Panel 3: Kevin tending to her family
Woodcarver: One faction pruning another or maybe...
- Panel 4: The portly passengers of the Axiom drinking their lunch-in-a-cup
Woodcarver: They just never bother with them.
Page 4
- Panel 1: Lightning McQueen racing with Chick Hicks.
Woodcarver: Regardless of how these stories turn out, there's always a way for the pendulum to swing back.
- Panel 2: Boo holding up one of her drawings in Sulley's bed.
Woodcarver: And this child is but one of those ways.
- Panel 3: Boo is being taken to Monsters Inc. in a cute monster costume.
Woodcarver: A human child who wandered into one of the largest prisons humans made for monsters, if not the largest outright!
- Panel 4: Boo, Mike and Sulley riding through the Door Vault.
Woodcarver: And in time, she had inadvertently taught monsterkind that humans aren't to be feared...
- Panel 5: Sulley tucking Boo in with her Toys.
Woodcarver: As she too learned that there was nothing to fear, but fear itself.
Page 5
- Panel 1: Four Year Old Boo.
Woodcarver: This human child became a believer of true balance
- Panel 2: Six-Year-Old Boo and Four-Year-Old Bonnie
Woodcarver: And in time, one believer became two...
- Panel 3: Eight-Year-Old Riley, Nine-Year-Old Boo, and Seven-Year-Old Bonnie
Woodcarver: ...Then two became three...
- Panel 4: Eleven-Year-Old Riley, Twelve-Year-Old Boo, Ten-Year-Old Frisk, and Ten-Year-Old Bonnie
Woodcarver: ...and then four!
- Panel 5: Riley, Boo, Frisk and Bonnie with three shadows behind them.
Woodcarver: And this is the story of how four became eight ...and beyond!
Page 6
- Panel 1: The Museum of Science and Global History
- Panel 2: Toriel is speaking to her class.
Page 7
Page 8
Page 9
Page 10
Page 11
Page 12
Page 13
Page 14
Page 15
Page 16
Page 17
Page 18
Page 19
Page 20
Page 21
Page 22
Page 23
Page 24
Page 25
Page 26
Page 27
Page 28
Page 29
Page 30
Issue 2
Issue 3
Issue 4
Issue 5
Issue 6
Issue 7
Issue 8
Issue 9
Issue 10
Issue 11
Issue 12
Issue 13
Issue 14
Issue 15
Issue 16
Issue 17
Issue 18
Video Trust
Introduction
So, The Archie Action Line's pretty hot stuff, am I right? So I came up with a pretty big idea that could make you a pretty big name, or at least a lot bigger than you already are. I hereby present to you a trio of new talent poached straight from the internet, each for a specific six-issue miniseries.
First up is Kingdom Hearts re:worded, based on the hit Video Game Franchise by Square Enix. This spin-off comic focuses on the life of thirteen-year-old Riley Andersen which has been somewhat normal since an encounter with a strange monster scientist left her with her right eye meddled with and a quintet of Hard-Light Runesealed beings added to her family because of it. While her family is making progress adjusting to the change, Riley predictably isn't and it shows in her relationship with Citrine. While Citrine does love Riley very much and will do anything in her power to figure out her current condition, Riley merely pushes her away until towards the end of the miniseries but that's a bridge that will be crossed later on. Let's focus on how the Kingdom Hearts elements come into play. See, the true purpose of the comic is to explore the strong friendship of Eraqus and Xehanort alongside other characters like Yen-Sid, Masako, and newcomer Riley. The first issue deals with Eraqus and Xehanort meeting Riley while struggling with the act of smyting a Darkside Heartless until Riley pulls an ancient Keyblade from a mirror throne in her local library and then promptly runkledunked the Heartless most mercilessly. Issue two deals with the aftermath of that while the group help an expedition team make it to Atlantis, which they do! Issue Three sees the introduction of Dory, who is able to morph into a special human form in the Kingdom Hearts Universe. Issue Four which takes place in the world of Meet the Robinsons has an in-depth perspective of Riley's relationship with the Runesealed that dissects exactly who these characters are. And all throughout the comic, they chase after an enigmatic woman in a black coat and explore intergalactic space stations with built in digital universes called Dreamcasts that are controlled by an elite group of eight alien creatures known simply as the Master Players. It's in Dreamcast U-42 that the big climax of the book kicks in. After Lewis' fate changes, Eraqus, Xehanort, Riley and her Runesealed companions have to escape the Dreamcast, or face the wrath of the Master Players that govern the entire fleet.
Like I said, Kingdom Hearts is an iconic Triple-A video game franchise up there with Zelda or Dragon Warrior. Whereas Undertale, our second miniseries, is not based on a big-budget franchise such as this. Rather, it is based on a game that one guy made in the basement of Andrew Hussie while composing the musical score for Homestuck. This focuses on Frisk's life following the pacifist run and the shenanagans that come along with it. A trio of standalone issues following the monsters dealing with Racism much like how the X-Men were designed to reflect it in america. And a subplot about Asgore Dreemurr running for president all leading up to the Big Kahuna of the second half: The Political Conquest of America by the evil Harriet Kasanov. Now, Harriet is one of those Nick Fury type of characters that cross over between comics, It will have to involve the shaking of hands in terms of the licencers, but it is very much in line with the themes I want to explore with this particular line of books. With Harriet, she represents the downward spiral of cronyist demons claiming control and corporate conformity reigning supreme. She's the type of candidate that's bad not just for the recently-freed monsters, but for our human rights as well! Frisk tries to negotiate with the President Elect as the ambassador of monsterkind, but she refuses and traps them in an alternate universe... The Same Digital Universe that lurks within Dreamcast U-42! And it's here where Frisk meets Riley and they both meet the notorious Player 01: Our stand-in for those masochistic piles of secrets who probably would play Undertale's Infamous Genocide Route because they clearly have no soul.
Our last miniseries comes from our old buddies at Sega. To be more specific: Remember when you did a NiGHTS Comic? Yeah, you totally did a comic based on NiGHTS into Dreams way back when written by Dan Slott who went on to do the current ongoing of Spiderman! After a standalone issue featuring NiGHTS meeting Owl and re-acquainting the comic readers with the world of Nightopia. The four issues that follow are an adaptation of Journey of Dreams in the same vain as the original eight issues from the late 90s. Issue Number Five takes place a year after where thirteen-year-old Will and Helen meet sixteen-year-old Claris and Elliot and hi-jinx ensue from their kind bouncing off of one another. And of course, the Final Issue of this original miniseries sees NiGHTS fighting alongside Sonic the Hedgehog against Padloque and the Deadly Six in reference to the NoD level of Sonic Lost World.
And what happens if these eighteen comics turn out to be successful? Well, we make Undertale an ongoing series, we do a special showcase for Kingdom Hearts' Ongoing, and NiGHTS? A bi-monthly series should be good enough. But the big thing we want to establish is a major arc that directly leads in to Kingdom Hearts III, crossing across the five Archie Action lines on the very month of KHIII's release. Issue one is a Sonic Universe Issue which sees Harriet revealed as Player 07, meaning that Player 01 has full reign over the Earth and its populace.
Now, our first hassle is that Disney scuttled the comic rights to all of screen-based properties to Joe Comics. But remember, Disney didn't mention Kingdom Hearts in the deal. So, I think we may have a bit of a chance. Next step would be to get Square Enix's attention and ask them for their blessing since a six-issue miniseries would be a lot more time to flesh them out than a mere tutorial level.