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Timed Mine
From The TimeSplitters Wiki
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damage = Max. if thrown on player| | damage = Max. if thrown on player| | ||
type = Explosive | type = Explosive | ||
- | zoom = | + | zoom = No| |
p_fire = Throws mine| | p_fire = Throws mine| | ||
s_fire = N/A| | s_fire = N/A| |
Revision as of 21:38, 29 October 2007
Timed Mine | |
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Image Needed | |
Ammo | 20 |
Fire Rate bullets per sec/cartridge time | Slow |
Reload Time | N/A |
Damage (per Single Shot) Head/Body/Leg | Max. if thrown on player |
Type | Explosive
zoom = No |
Zoom | {{{zoom}}} |
Primary Fire | Throws mine |
Secondary Fire | N/A |
Games | All |
The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters.