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Timed Mine

From The TimeSplitters Wiki

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The timed mine is a mine, that like all the other mines, sticks to the first thing it hits. This mine has a timer, that is activated once its thrown. Once the timer hits zero, it explodes, killing anything nearby. Its explosion isn't as big as the other mines, but it gets the job done.
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{{Infobox Weapon|
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  name          = {{PAGENAME}}|
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  image          = Image Needed|
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  ammo          = 20|
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  fire_rate      = Slow|
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  reload_time    = N/A|
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  damage        = Max. if thrown on player|
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  type          = Explosive|
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  zoom          = No|
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  p_fire        = Throws mine|
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  s_fire        = N/A|
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  games          = All|
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}}
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The '''Timed Mine''' has appeared in all of the [[TimeSplitters]] games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.
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[[Category: Weapons - Explosives]]
[[Category: Weapons - Explosives]]

Current revision as of 22:03, 21 November 2007

Timed Mine
Image Needed
Ammo 20
Fire Rate
bullets per sec/cartridge time
Slow
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
Max. if thrown on player
Type Explosive
Zoom No
Primary Fire Throws mine
Secondary Fire N/A
Games All

The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.

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