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Dispersion Gun

From The TimeSplitters Wiki

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{{WorkInProgress|Drifting}}
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{{Infobox Weapon|
{{Infobox Weapon|
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   name          = Insert the Weapon's name here|
+
   name          = {{PAGENAME}}|
   image          = Paste the URL of the weapon's picture here|
   image          = Paste the URL of the weapon's picture here|
   ammo          = Max Clip Size/Max Ammo|
   ammo          = Max Clip Size/Max Ammo|
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   reload_time    = How many seconds it takes to reload (Example: 0.9sec)|
   reload_time    = How many seconds it takes to reload (Example: 0.9sec)|
   damage        = What percentage of health it takes off to the head & body.|
   damage        = What percentage of health it takes off to the head & body.|
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   type          = [[Melee/Pistol/Shotgun/High Fire-Rate/Heavy Weapon/Rocket/Explosive/Sniper/Other|
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   type          = Shotgun|
   zoom          = If the weapon has a Zoom feature or not.|
   zoom          = If the weapon has a Zoom feature or not.|
   p_fire        = What Primary Fire does.|
   p_fire        = What Primary Fire does.|
   s_fire        = What Secondary Fire does.|
   s_fire        = What Secondary Fire does.|
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   games          = Which games the weapon appears in.|
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   games          = [[TSFP]]|
}}
}}

Revision as of 18:20, 2 December 2007

typing.gif Drifting is currently working on Dispersion Gun, and would be grateful if users would contribute to another article to avoid editting conflicts!


Dispersion Gun
Paste the URL of the weapon's picture here
Ammo Max Clip Size/Max Ammo
Fire Rate
bullets per sec/cartridge time
How many bullets it fires per second (Example: 2bps)
Reload Time How many seconds it takes to reload (Example: 0.9sec)
Damage (per Single Shot)
Head/Body/Leg
What percentage of health it takes off to the head & body.
Type Shotgun
Zoom If the weapon has a Zoom feature or not.
Primary Fire What Primary Fire does.
Secondary Fire What Secondary Fire does.
Games TSFP

The Dispersion Gun is a futuristic shotgun that can be charged to do more damage although one shot (charged or uncharged) to the head is usually lethal. It uses a battery similar to that of the Plasma AutoRifle and the ElectroTool instead of clips of ammunition. Each shot uses 1 to 3(depending on how long the trigger is held) ammo out of a maximum of 40. It must be 'reloaded' in-between each shot, although the reload time is insanely low--comparable to just a slower fire rate. Worth Mentioning that the trigger can be held indefinately without the gun firing off prematurely--in arcade modes with this gun, a strategy is to always have this gun charged to the max, and releasing when others pop around the corners.

Appears in: TimeSplitters Future Perfect Story Levels available in: Breaking and Entering, U Genius U-Genix Weapon Sets: Neon Reccommended Sets: VR, Spaceport

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