The Art of Perception

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Contents

O - A Still Pond

Demons often wander, unnoticed in Twilight. The first key to awakening one's senses to the flows of identity and the World is to sense when those natural flows are being disturbed. By attaining an inner stillness, a Summoner awakens his ears, eyes, and nerves to the sensations of hidden demons, and even Alter Selves. While this power is active, the character gains the benefits of the Unseen Sense Merit for the presence of Summoners and demons. Furthermore, with the expenditure of a point of Id, the Summoner has a chance to perceive such being as they truly are, when seen through a reflective surface.
Cost: 1 Id
Dice Pool: Wits + Empathy + Perception; if opposed, subtract Finesse.
Action: Reflexive

Roll Results

Dramatic Failure: The Summoner sees something in the reflective surface, but it is not something in the World, it is something distasteful or unsettling within themselves. They suffer a -2 penalty to their next roll from the disorientation.
Failure: The character fails to perceive the exact nature of the nearby beings, but is still unsettled in whatever signature manner they normally are.
Success: The Summoner gains a glimpse of the demon, and may determine its description to a varying degree.
Exceptional Success: Not only does the character gain a clear view of the demon, she may detect a hazy outline of it's presence for the scene or until it leaves her presence.

Suggested Modifiers

(Table to come)

OO - Flowing Waters Stilled

While the Queens are not generally adept at stealth, an understanding of the Art of Perception can grant them a degree of safety from danger, be it from a rather mundane bully or from a fire-breathing beast of an imagined hell. By retreating within herself, the Summoner lays aside her connections to the World. The feeling can be jarring, enough to trigger certain derangements, as the character becomes categorically and totally 'alone' in a metaphysical sense. However, by doing so, perceiving the character becomes much more difficult. This power lasts for a scene. Cost: 1 Id
Dice Pool: Manipulation + Subterfuge + Perception
Action: Reflexive

Roll Results

Dramatic Failure: The character is convinced that they are hidden well, and may be surprised by evidence to the contrary...like an ambush.
Failure: The character fails to mute their interaction with the World, remaining plainly visible.
Success: The Summoner distances herself from the World, applying her successes as a penalty to any rolls to perceive her. Demons in Twilight cannot perceive her at all without a roll of Finesse + Resistance, penalized by her successes.
Exceptional Success: The character severs herself completely from the World's perceptions. Until she significantly interacts with the World in some way, she remains entirely invisible. However, spending more than a scene in this state may trigger a derangement roll, at Storyteller discretion, as the weight of being 'disconnected' bears down on the Summoner's mind. Even once she interacts with the World, her successes stand as a penalty, to a maximum of -5.

Suggested Modifiers

(Table to come)

OOO - A Ripple Spreads

Sense the presence of demons or Mirror influence over a vast area.

OOOO - Come And See

Fully open the eyes of those not ready, disorienting and possibly harming them.

OOOOO - The Greatest Lie

Numb a Summoner's ability to call forth Alter Souls, or hide mortals from demonic perception.


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