The Art of the Mage

From Summoner

(Difference between revisions)
Line 1: Line 1:
-
== By My Spirit (O) ==
+
A spiritual sister to the Art of the Warrior, the Art of the Mage enhances the use of Numina, either to harm or to heal, and gives a Summoner more versatile box of tools in their Drawing Out. These powers apply to any use of Numina, either with Alter Selves, invested cards, or other, stranger means.
 +
 
 +
== Be My Spirit (O) ==
Using the burst of Id achieved by the Drawing Out, the Summoner enhances the use of a Numina. The successes rolled on the Drawing Out become bonus dice for the power's activation roll. <br>
Using the burst of Id achieved by the Drawing Out, the Summoner enhances the use of a Numina. The successes rolled on the Drawing Out become bonus dice for the power's activation roll. <br>
'''Cost:''' None <br>
'''Cost:''' None <br>
 +
'''Dice Pool:''' None <br>
 +
'''Action:''' Reflexive
 +
 +
== Be My Flesh (OO) ==
 +
The Drawing Out can leave a Summoner exposed during a vital, dangerous moment, this power serves as an aura of force around the Summoner, deflecting blows and offering a degree of defense. Attacks against the Summoner suffer a penalty equal to the successes rolled on the Drawing Out. This penalty erodes by one for each attack the Summoner faces, and fades completely at the beginning of the Summoner's next action. <br>
 +
'''Cost:''' None <br>
 +
'''Dice Pool:''' None <br>
 +
'''Action:''' Reflexive
 +
 +
== Be my Power (OOO) ==
 +
By investing a portion of the Summoner's conviction and self into the Drawing Out, the use of Numina gain power and become deadlier or more potent in their ways. Fires burn hotter, and often with disturbing or awe-inspiring displays in their dancing pyres. Healing becomes more profound, and ecstatic to the touch. The exact nature of the display is colored by the Summoner, the Alter Self, and the Summoner's Identity. By spending a point of Willpower, the affect Numen gains the 9-again rule for that roll.
 +
'''Cost:''' 1 Willpower <br>
'''Dice Pool:''' None <br>
'''Dice Pool:''' None <br>
'''Action:''' Reflexive
'''Action:''' Reflexive
 +
 +
== In For a Pound... (OOOO) ==

Revision as of 01:45, 25 January 2008

A spiritual sister to the Art of the Warrior, the Art of the Mage enhances the use of Numina, either to harm or to heal, and gives a Summoner more versatile box of tools in their Drawing Out. These powers apply to any use of Numina, either with Alter Selves, invested cards, or other, stranger means.

Contents

Be My Spirit (O)

Using the burst of Id achieved by the Drawing Out, the Summoner enhances the use of a Numina. The successes rolled on the Drawing Out become bonus dice for the power's activation roll.
Cost: None
Dice Pool: None
Action: Reflexive

Be My Flesh (OO)

The Drawing Out can leave a Summoner exposed during a vital, dangerous moment, this power serves as an aura of force around the Summoner, deflecting blows and offering a degree of defense. Attacks against the Summoner suffer a penalty equal to the successes rolled on the Drawing Out. This penalty erodes by one for each attack the Summoner faces, and fades completely at the beginning of the Summoner's next action.
Cost: None
Dice Pool: None
Action: Reflexive

Be my Power (OOO)

By investing a portion of the Summoner's conviction and self into the Drawing Out, the use of Numina gain power and become deadlier or more potent in their ways. Fires burn hotter, and often with disturbing or awe-inspiring displays in their dancing pyres. Healing becomes more profound, and ecstatic to the touch. The exact nature of the display is colored by the Summoner, the Alter Self, and the Summoner's Identity. By spending a point of Willpower, the affect Numen gains the 9-again rule for that roll. Cost: 1 Willpower
Dice Pool: None
Action: Reflexive

In For a Pound... (OOOO)

Personal tools