Chapter 2: Character Creation

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(Step 1: Character Concept)
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=Character Creation=
=Character Creation=
==Step 1: Character Concept==
==Step 1: Character Concept==
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Every character must first have a concept, an imagining of who he or she "is". And in a game of this nature, the concept guides every step of the character's development. A beginning concept could be as simple as "beat cop", "penitent teen", or "magazine journalist", but is likely to grow and mature as more traits are assigned and the numbers turn into a living, breathing person, with strengths, shortcomings, and quirks. <p>
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The concept can either lead to or be influenced by later choices of affinity Arcana. A cop with Justice tendencies is obvious...but one also ruled by the Devil can lead to interesting complications...
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==Step 2: Select Attributes==
==Step 2: Select Attributes==
==Step 3: Select Skills==
==Step 3: Select Skills==

Revision as of 00:21, 8 January 2008

Contents

Character Creation

Step 1: Character Concept

Every character must first have a concept, an imagining of who he or she "is". And in a game of this nature, the concept guides every step of the character's development. A beginning concept could be as simple as "beat cop", "penitent teen", or "magazine journalist", but is likely to grow and mature as more traits are assigned and the numbers turn into a living, breathing person, with strengths, shortcomings, and quirks.

The concept can either lead to or be influenced by later choices of affinity Arcana. A cop with Justice tendencies is obvious...but one also ruled by the Devil can lead to interesting complications...

Step 2: Select Attributes

Step 3: Select Skills

Step 4: Select Skill Specialties

Step 5: Add Summoner Template

Trumps

Estates

Ego

Id

Arts

Definitions

Step 6: The Alter Self

Step 1: Concept

Step 2: Attributes

Step 3: Influences

Step 4: Ego Points

Step 5: Assign Bonuses

Step 6: Assign Strengths/Weaknessnes

Step 7: Finishing Touches

Record Willpower(Resistancex2), Id, Speed(Power+Finesse+Size modifier), Defence(Equal to higher of Power or Finesse), and Corpus (Resistance + Size)

Step 7: Merits

Step 8: Advantages

Step 9: Spark of Life

Traits

New Advantage: Ego

New Advantage: Id

Merits

Trumps

Estates

Arts

=Definitions=

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