The Art of Cups

From Summoner

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(Needful Things)
(Eros)
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== Eros ==
== Eros ==
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Give your own Id, either to heal Devouring or to aid other Summoners.
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The Four of Cups addresses grand opportunities offered from another. The Cup Clergy are sworn to restore the losses from incursions of the Mirror, and this power is one of their greatest weapons in that cause. Using some sort of vessel, from a water bottle to a golden chalice, they can pass on some of their own being to an Ego that is flagging and sputtering. <br>
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The Summoner focuses some of their Id into a liquid form, and pours it into the mouth of their charge. The flavor and substance of the liquid varies among Cup users, but the drink's nature should reflect the Summoner's Ego, Identity, or personality in some way. (A Page with a low identity may have a sharp, bloody-tasting concoction, while an easygoing Queen with the Gluttony flaw may create a sweet, wine-like beverage. <br>
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When a mortal drinks the substance, it heals any Devouring they may suffer, at a cost of one Id per lost Willpower dot. Any associated derangements fade immediately. When gifted to a being who can use Id, they gain the points normally if there is no Devouring damage on their souls. It has no effect, aside from nourishment and taste, to a mortal or other supernatural being without Devouring upon them. <br>
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'''Cost:''' 1 Id per swallow <br>
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'''Dice Pool:''' None <br>
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'''Action:''' Instant
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== Anteros ==
== Anteros ==
Steal Id from Demons...or do a bit of Devouring of your own.
Steal Id from Demons...or do a bit of Devouring of your own.

Revision as of 02:43, 19 January 2008

Contents

Needful Things

The minor arcanum of cups represents emotion and fulfillment, and as such, grants insight and eventual entry into the hearts of others. But the first step in understanding the Cup is understanding what it means for a cup to be empty. This Art opens the Summoner's awareness to those who lack their normal spiritual strength. Not only can they sense the rough amount of Id a Summoner possesses, they also gain insight into the ravages of Devouring upon mortal souls. A soul that would instinctually wish to hide their heart gains a normal resistance to this power, otherwise the roll alone applies.
Cost: None
Dice Pool: Wits + Empathy + Cups, - Resolve if contested
Action: Reflexive

Roll Results

Dramatic Failure: The Summoner loses an Id, spreading her Ego too thinly.
Failure: The impressions of fulfillment or lack thereof are too vague to muddle through.
Success: The Summoner gains insight into their target. If they are suffering from Devouring, the Summoner knows how much they have lost, and any derangements tied to the loss. In the case of a Summoner, they know a rough percentage of the Summoner's remaining Id.
Exceptional Success: The Summoner gains a keen insight into their target, gaining a +2 bonus to rolls of Empathy, Persuasion, Subterfuge, or Socialize with their subject.

Eros

The Four of Cups addresses grand opportunities offered from another. The Cup Clergy are sworn to restore the losses from incursions of the Mirror, and this power is one of their greatest weapons in that cause. Using some sort of vessel, from a water bottle to a golden chalice, they can pass on some of their own being to an Ego that is flagging and sputtering.
The Summoner focuses some of their Id into a liquid form, and pours it into the mouth of their charge. The flavor and substance of the liquid varies among Cup users, but the drink's nature should reflect the Summoner's Ego, Identity, or personality in some way. (A Page with a low identity may have a sharp, bloody-tasting concoction, while an easygoing Queen with the Gluttony flaw may create a sweet, wine-like beverage.
When a mortal drinks the substance, it heals any Devouring they may suffer, at a cost of one Id per lost Willpower dot. Any associated derangements fade immediately. When gifted to a being who can use Id, they gain the points normally if there is no Devouring damage on their souls. It has no effect, aside from nourishment and taste, to a mortal or other supernatural being without Devouring upon them.
Cost: 1 Id per swallow
Dice Pool: None
Action: Instant

Anteros

Steal Id from Demons...or do a bit of Devouring of your own.

Thanatos

Translate the 'life energy' or Eros Id of most beings into 'death energy', which manifests with lethal harm.

Restoring Self

Channel Id to restoring a natural pattern, repairing objects or healing living flesh. They become what they are meant to be.

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