The Art of Cups
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== Needful Things == | == Needful Things == | ||
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The minor arcanum of cups represents emotion and fulfillment, and as such, grants insight and eventual entry into the hearts of others. But the first step in understanding the Cup is understanding what it means for a cup to be empty. This Art opens the Summoner's awareness to those who lack their normal spiritual strength. Not only can they sense the rough amount of Id a Summoner possesses, they also gain insight into the ravages of Devouring upon mortal souls. A soul that would instinctually wish to hide their heart gains a normal resistance to this power, otherwise the roll alone applies. <br> | The minor arcanum of cups represents emotion and fulfillment, and as such, grants insight and eventual entry into the hearts of others. But the first step in understanding the Cup is understanding what it means for a cup to be empty. This Art opens the Summoner's awareness to those who lack their normal spiritual strength. Not only can they sense the rough amount of Id a Summoner possesses, they also gain insight into the ravages of Devouring upon mortal souls. A soul that would instinctually wish to hide their heart gains a normal resistance to this power, otherwise the roll alone applies. <br> | ||
'''Cost:''' None <br> | '''Cost:''' None <br> |
Revision as of 02:35, 19 January 2008
Contents |
Needful Things
The minor arcanum of cups represents emotion and fulfillment, and as such, grants insight and eventual entry into the hearts of others. But the first step in understanding the Cup is understanding what it means for a cup to be empty. This Art opens the Summoner's awareness to those who lack their normal spiritual strength. Not only can they sense the rough amount of Id a Summoner possesses, they also gain insight into the ravages of Devouring upon mortal souls. A soul that would instinctually wish to hide their heart gains a normal resistance to this power, otherwise the roll alone applies.
Cost: None
Dice Pool: Wits + Empathy + Cups, - Resolve if contested
Action: Reflexive
Roll Results
Dramatic Failure: The Summoner loses an Id, spreading her Ego too thinly.
Failure: The impressions of fulfillment or lack thereof are too vague to muddle through.
Success: The Summoner gains insight into their target. If they are suffering from Devouring, the Summoner knows how much they have lost, and any derangements tied to the loss. In the case of a Summoner, they know a rough percentage of the Summoner's remaining Id.
Exceptional Success: The Summoner gains a keen insight into their target, gaining a +2 bonus to rolls of Empathy, Persuasion, Subterfuge, or Socialize with their subject.
Eros
Give your own Id, either to heal Devouring or to aid other Summoners.
Anteros
Steal Id from Demons...or do a bit of Devouring of your own.
Thanatos
Translate the 'life energy' or Eros Id of most beings into 'death energy', which manifests with lethal harm.
Restoring Self
Channel Id to restoring a natural pattern, repairing objects or healing living flesh. They become what they are meant to be.