Mercenary

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(Difference between revisions)
(Support)
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==Support==
==Support==
-
Equip Sword - Can Equip Swords (Normal, not Knight Swords)<br />
+
Equip Axe/Hammer - Can Equip Axes and Hammers<br />
Even JP - Main job receives less JP, sub job receives same amount of JP as main job.
Even JP - Main job receives less JP, sub job receives same amount of JP as main job.

Revision as of 20:58, 27 December 2006

Mercenary
Tier First
Requirements None
Weapons {{{wep}}}
Good Stats {{{gstat}}}
Bad Stats {{{bstat}}}

An adaptive self-taught or instructor-taught warrior.

Contents

General skills

Flexible combat techniques that can counter many enemy abilities.

Stats

  • Good stats: Strength, HP
  • Bad stats: Magic resist, Evasion

Equip-able Weapons

  • Swords
  • Knives
  • Axes/Hammers

Support

Equip Axe/Hammer - Can Equip Axes and Hammers
Even JP - Main job receives less JP, sub job receives same amount of JP as main job.

Reaction

Counter Tackle - Counters attack with tackle that may push enemy back.

Masters

Sword mastery, dagger mastery (level 1: +3 accuracy, level 2: damage +5%, level 3: can use weapon on any martial job) {probably need more types of melee weapons}

Notes

A balanced job stat-wise, though on low side on average and learning more towards melee. Has a varety of useful if not overly powerful skills and the basic weapon masters.

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