Mercenary

From Soloralwiki

(Difference between revisions)
(Stats)
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==General skills==
==General skills==
-
Flexibile combat techniques that can counter many enemy abilities.
+
Flexible combat techniques that can counter many enemy abilities.
==Stats==
==Stats==
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==Support==
==Support==
 +
Equip Sword - Can Equip Swords (Normal, not Knight Swords)
 +
Even JP - Main job receives less JP, sub job receives same amount of JP as main job.
==Reaction==
==Reaction==
 +
Counter Tackle - Counters attack with tackle that may push enemy back.
==Masters==
==Masters==
Sword mastery, dagger mastery (level 1: +3 accuracy, level 2: damage +5%, level 3: can use weapon on any martial job) {probably need more types of melee weapons}
Sword mastery, dagger mastery (level 1: +3 accuracy, level 2: damage +5%, level 3: can use weapon on any martial job) {probably need more types of melee weapons}

Revision as of 02:52, 23 December 2006

Mercenary
Tier First
Requirements None
Weapons {{{wep}}}
Good Stats {{{gstat}}}
Bad Stats {{{bstat}}}

An adaptive self-taught or instructor-taught warrior.

Contents

General skills

Flexible combat techniques that can counter many enemy abilities.

Stats

  • Good stats: Strength, HP
  • Bad stats: Magic resist, Evasion

Support

Equip Sword - Can Equip Swords (Normal, not Knight Swords) Even JP - Main job receives less JP, sub job receives same amount of JP as main job.

Reaction

Counter Tackle - Counters attack with tackle that may push enemy back.

Masters

Sword mastery, dagger mastery (level 1: +3 accuracy, level 2: damage +5%, level 3: can use weapon on any martial job) {probably need more types of melee weapons}

Notes

A balanced job stat-wise, though on low side on average and learning more towards melee. Has a varety of useful if not overly powerful skills and the basic weapon masters.

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