Medic
From Soloralwiki
(Difference between revisions)
Revision as of 22:56, 20 December 2006
|
A combat healer that keeps the troup together.
Contents |
General skills
Healing abilities, some that require MP, some that do not.
Stats
Good stats: Magic defense, Magic power Bad stats: Strength, Evasion
Support
Reaction
Masters
Notes
Most groups will want to train a main job medic and have at least one person with as much medic abilities as possible. Medics are fully reactive to damage; unlike white mages, they don't gain protection abilities, but they make up the slack by having several healing moves cost 0 MP.