Wizard

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{{CoDTJob|job=Wizard|tier=Third|req=Elementalist|pic=codt_face_blank.gif}}
{{CoDTJob|job=Wizard|tier=Third|req=Elementalist|pic=codt_face_blank.gif}}
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A non-elemental spellcaster with debuffing magic at excellent range.
 
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==General skills==
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=Job Origin Backgound=
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Magic that can strike from long range.
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==Stats==
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=Stats=
*Good stats: Magic power, Max MP
*Good stats: Magic power, Max MP
*Bad stats: Max HP, Defense
*Bad stats: Max HP, Defense
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==Equip-able Weapons==
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=Equip-able Weapons=
*Staves
*Staves
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==Support==
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=Skill Tree=
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==Reaction==
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===Abilities===
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*Purge Tree
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**Cleanse (12 MP, range 3) - Removes most common "positive" spell effects (Protect, Shell, Regen, etc.)
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**Debuff Splash (20 MP, range 3) - Same effects as cleanse in a 1 square radius around the target.
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**Purge (12 MP, range 3) - Removes all "positive" spell effects, including those due to equipment.
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*Status-Inducing Tree
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**Sleep (9 MP, range 3) - Causes Sleep status.
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**Silence (10 MP, range 3) - Causes Silence status.
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**Frezefoot (15 MP, range 3) - Enemy cannot move for a few turns.
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**Wristslap (15 MP, range 3) - Enemy cannot act for a few turns.
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**Eyeshade (10 MP, range 3) - Causes Blind Status.
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**Timebog (14 MP, range 3) - Causes Slow Status. Cancels out Haste if on target.
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**Luckshot Disable - (21 MP, range 3) - Causes random status effect, 100% accurate.
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*Team-Buffing Tree
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**Timeshift (11 MP, range 3) - Causes Haste status. Cancels out Slow if on target.
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**Guard (9 MP, range 3) - Causes Protect status.
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**Mindshield (9 MP, range 3) - Causes Shell status.
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**Healing Aura (14 MP, range 3) - Causes Regen status.
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==Masters==
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===Support===
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==Notes==
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===Reaction===
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=Masters=
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=Notes=
A wizard is basically a specialist elementalist; he gains support moves such as sleep and protect that can quickly turn the tide of battle. He also has the longest range for a spell caster. However sleeping won't kill an enemy and his defense is truely awful so he needs the support of his allies or subjob to finish things off.
A wizard is basically a specialist elementalist; he gains support moves such as sleep and protect that can quickly turn the tide of battle. He also has the longest range for a spell caster. However sleeping won't kill an enemy and his defense is truely awful so he needs the support of his allies or subjob to finish things off.
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[[Category:Control of Destiny Series]]
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=Wizard as a Main Job=
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=Wizard as a Sub Job=
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[[CoDT Job List|Back to List of Jobs]]
[[Category:Control of Destiny Tactics]]
[[Category:Control of Destiny Tactics]]

Current revision as of 23:00, 5 January 2007

Wizard
Tier Third
Requirements Elementalist
Weapons {{{wep}}}
Good Stats {{{gstat}}}
Bad Stats {{{bstat}}}

Contents

Job Origin Backgound

Stats

  • Good stats: Magic power, Max MP
  • Bad stats: Max HP, Defense

Equip-able Weapons

  • Staves

Skill Tree

Abilities

  • Purge Tree
    • Cleanse (12 MP, range 3) - Removes most common "positive" spell effects (Protect, Shell, Regen, etc.)
    • Debuff Splash (20 MP, range 3) - Same effects as cleanse in a 1 square radius around the target.
    • Purge (12 MP, range 3) - Removes all "positive" spell effects, including those due to equipment.
  • Status-Inducing Tree
    • Sleep (9 MP, range 3) - Causes Sleep status.
    • Silence (10 MP, range 3) - Causes Silence status.
    • Frezefoot (15 MP, range 3) - Enemy cannot move for a few turns.
    • Wristslap (15 MP, range 3) - Enemy cannot act for a few turns.
    • Eyeshade (10 MP, range 3) - Causes Blind Status.
    • Timebog (14 MP, range 3) - Causes Slow Status. Cancels out Haste if on target.
    • Luckshot Disable - (21 MP, range 3) - Causes random status effect, 100% accurate.
  • Team-Buffing Tree
    • Timeshift (11 MP, range 3) - Causes Haste status. Cancels out Slow if on target.
    • Guard (9 MP, range 3) - Causes Protect status.
    • Mindshield (9 MP, range 3) - Causes Shell status.
    • Healing Aura (14 MP, range 3) - Causes Regen status.

Support

Reaction

Masters

Notes

A wizard is basically a specialist elementalist; he gains support moves such as sleep and protect that can quickly turn the tide of battle. He also has the longest range for a spell caster. However sleeping won't kill an enemy and his defense is truely awful so he needs the support of his allies or subjob to finish things off.

Wizard as a Main Job

Wizard as a Sub Job

Back to List of Jobs

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