Creating a Truck

From Rigs Of Rods

Revision as of 18:40, 28 August 2006 by Admin (Talk | contribs)

A truck (or plane) is composed of:

Only the first file is mandatory, the others are optional.

All these files should be placed in the data\\trucks directory to be recognized by the game.

If you have problems (crash et al.) see the Truck Construction FAQ.

mcreed has contributed a cool Texturing Tutorial that describes how to fill the submesh and cab parts of the truck file.

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