Custom Spells (Shadowrun)

From Reydala

(Subject to actual testing / change)


Detect Unreality

Type: Mana

Range: Area (Directly around self)

Damage: N/A

Duration: Immediate

Drain Value: 2

A basic spell that the caster can use to determine the background level of unreality. Has a small lingering effect so where fluctuations or immediate changes can still be detected.


Endure Unreality

Type: Mana

Range: Area (Self + 5m radius per force added)

Damage: N/A

Duration: Sustained

Damage: N/A

Drain Value: Force + 3

Creates a sustained sphere that prevents the harmful effects of higher levels of unreality. While the area inside of the sphere is a safe background level of unreality, everything outside the sphere remains the same. This does nothing against extremely high levels of unreality.


Destroy Unreality

Type: Mana

Range: Area (Self + variable based on background level of unreality)

Damage: N/A

Duration: Immediate

Drain Value: 5+Background level of unreality

Destroys all the unreality in a given area, attempting to turn it into a pure reality field. Due to the concentration and levels of unreality, this pure reality field will only last for a few seconds. This will have direction consequences on creatures are not native to the plane cast on, as well as devices that have a reliance on unreality to operate (So just about anything with electricity).

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