Velia Marshall

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Character Information
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Name "Velia"
Age 12
Race Human
Campaign Setting Shadowrun
Class/Profession Decker
Home Country Riscana
Home Town NW Riscana
Deity Nonpracticing

Contents

Bio

Name: John "Velia" Marshall

Alias:: Velia, Project Gnéchlár

Race: Human (Cloned)

Gender: Female

Age: 12

D.O.B: 00-00-8282

Alignment: Chaotic Good

Deity: Nonpracticing


Eyes: Blue

Hair: Blonde

Height: 4'9"

Weight: 93 lbs

Build: Compact killer with a bit more muscle than the average child her age

General Appearance: With a plain looking face and a neutral expression, Velia rarely stands out in a crowd... unless that crowd is a group of Runners. Fortunately for said group, Velia is fitted with a thermal dampening chameleon armor bodysuit that fits comfortably to her form. Loose enough for a bit of wriggle room for growth spurts, but not in a manner that looks unkempt. There are rabbit motifs present with most of her gear, Cole really hopping to it with her customized comm link (Codebunny) while insisting that kids should have cute animals on their gear. Her platinum colored hair is cut short with uneven bangs and mostly held back by her comm link.

It's no coincidence she looks like a younger version of a certain sniper. Strange that their eyes are completely different colors though, huh?

Personality

dril @ twitter dot com

History

She's a Metal Gear reference.

Skills

Positive Qualities

Aptitude (Hacking): Choose one active skill: natural maximum rating increased to 7

Hawkeye: + 1 dice pool Perception Tests, All Range Modifiers reduced by one step. (Medium Range becomes Close, etc)

Obscure: Data Search Test involving information about the character is made at a –2 dice pool modifier

Perceptive: [Level 1/2]: +1 dice pool modifier on all Perception Tests, including Astral and Matrix Perception Tests

Toughness: +1 dice pool modifier to their Body when making Damage Resistance Tests. Thanks to John Marshall's school of "dodgeball"

Analytical Mind: +2 dice to Logic Tests involving pattern recognition, evidence analysis, clue hunting, or solving puzzles. + 2 dice pool modifier to any Data Search and Software Tests

Negative Qualities

Distinctive Style: Others: +3 Dice attempts to identify, trace or physically locate the character (or gain information about him via Legwork) (including Perception Tests)

Records on File: (CLONING ORGANIZATION): +6 dice pool modifier to any tests to identify the character through SIN, biometrics, facial or biometric recognition, or medical data. +2 on Legwork (vs tracking her down)

Code of Honor (Like a Boss): Hacking: A character with this quality will not use any action that would cause Matrix Damage, such as Spike or Brute Force (can use Data Bomb traps)

Knowledge Skills

Cartoons (Level 2): Often playing in the background while she works. Sometimes she gets a little invested in the white noise and turns her attention towards it. She's really invested in the Shadejoggers and thinks JJ is way cooler than John will ever be.

Street Knowledge (Level 3): She lived on the streets for a while after her escape to shake off anyone who might have come looking for her. Somehow she endured the harsh environment and managed to seek out her own supposedly untraceable target.

Military Knowledge (Level 4): Born and raised completely in the Riscana military. She knows more than a child her age should know...

Miscellaneous

(Later)

Party Relationships

Her "father" and legal guardian, John Marshall. Their relationship is strained, akin to that of two children who are still learning limits and discovering boundaries. Despite her scathing retorts at times, she clearly has some level of respect for the man and looks to him for guidance on runs. She seems confident in her own abilities and is above trying to prove herself to him which minimizes risks taken during runs. This gives her a bit of an ego, but that's to be expected from a twelve year old child who is left unchecked on the net.

Around the rest of the Runners, she seems to be reserved and speaks to them in a polite manner.

NPC Relationships

"Uncle" Cole Murphy: Connection 4, Loyalty 6. The man responsible for the gear she wears and her recently discovered love of hot chocolate. Definitely the kinder parent between the John-Cole duo guardianship.

Meiren "Ghost" Loi: Met in passing while visiting Xylon's shop, but there's an underlying connection between the two that has yet to be discovered...

Jukebox

(Later)

Gallery

(Later)

Miscellaneous

(Later)

External Links

(Later)

Personal tools